|Dragon Quest VI|
Amos is a hidden playable character from VI. It is optional to recruit him depending on whether you tell him he's a monster or not. If you do not tell him and give him the seeds of reason afterwards, he will join your party. If you choose to tell him he's a monster, then retrieve the seeds of reason and come back, Amos will be gone and you will never get the option to recruit him again unless you restart your entire adventure or save in the church before talking to him.
His personality makes him a true hero, as the people in Scrimsley love him for not chasing after fame and glory when trouble appears at their doorsteps. He just can't stand to see his friends in danger.
In battle, Amos is comparable to Carver in terms of stats, but his defense and resilience make him stand out a bit more. As with the cutscenes he's involved in at Scrimsley, Amos has a unique ability called Megamorphosis. This zero mp cost spell transforms Amos into the Scrimsley Terror, and attacks a random enemy or all enemies at the cost of his turns. He is also able to use the Heal spell, making him a Paladin or basic Warrior of sorts.
|This article is a stub.|
Please help Dragon Quest Wiki by expanding it.
|v · e · dDragon Quest VI|
Amor • Arkbolt • Calverona • Clearvale • Mortamor's Castle • Gandino • Ghent • Granmaz's House • Haggleton • Holcott • Holstock • Karukado • Longadeseo • Medal King's Castle • Miralgo's Tower • Monstor • Mount Snow • Murdaw's Castle • Pescani • Poseidon's Castle • Prison Town • Prison of Grief • San Marino • Scrimsley • Slimopolis • Somnia • Temple of Dharma • Torukka • Weaver's Peak • Zaxon • Zenithia • Castle Graceskull