An antidotal herb (also known as the Antidote Herb or just Antidote) is a healing item in the Dragon Quest series. It is used to alleviate the poisoned status effect.
Appearances[]
Dragon Quest II[]
Can be purchased for 8 coins and sold for 6 coins. Very useful since the Hero can't learn magic.
Dragon Quest III[]
Cna be purchased for 10 coins and sold for 7 coins. These are useful in the Dreamer's Tower but not useful after a priest reaches level 11 and learns Squelch.
Dragon Quest IV[]
More useful in the original since Kiryl was the only person who could use Squelch. In the remakes Meena learns Squelch as well.
Dragon Quest V[]
This item isn't useful in this game since the Hero can learn Squelch at level 5.
Dragon Quest VI[]
The herb is very useful until Milly learns Squelch.
Dragon Quest VII[]
Very useful in the early game so it's often necessary to have some.
Dragon Quest VIII[]
The antidotal herb isn't as useful since the Hero learns squelch at level 4.
Dragon Quest IX[]
Monsters that drop this item: Cruelcumber, Sacksquatch, Bubble Slime, Gastropog, Bodkin Fletcher, and others.
- Price
- 10G
- Description
- A helpful herb that purges the scourge of poison from a single ally.
Dragon Quest X[]
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Dragon Quest XI[]
Antidotal herbs are bought in all item shops for 10 gold. Walking corpses and Bubble slimes also drop them.
Dragon Warrior Monsters[]
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Dragon Warrior Monsters 2[]
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Other languages[]
Other languages | |
French | Herbe curative |
German | Gegengiftkraut |
Spanish | Planta de fierabrás |
Italian | Erba per antidoti |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Erva antidotal |
Russian | Unknown |
Chinese | Unknown |
Korean | Unknown |
Related items[]
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