|Dragon Quest III|
At first, Ortega went on a quest to slay Baramos. However, he dissapeared after a battle with a dragon on top of a volcano, and was presumed dead. The Hero/Heroine are thus chosen to avenge his/her father. To reach his castle, the hero and his party collected Six Orbs across the world and used them to hatch Ramia, who helped them fly to his domain. There, the party defeats him and seemingly defeated the main villain, however upon his defeat, the player learns that he was actually just a follower of Lord Zoma, and not the true final boss at all.
|#297 - Baramos|
|Description: Windproof king and wizard who wastes no time in whipping out Kaboom, Kafrizz, and all kinds of calamity-inducing conjury.
Takes great pleasure in obliterating people while they're busy poking fun at his bizarre appearance.
You should have a Priest and/or a Sage in your party. Equip that character with Minstrel's Manual to enable Gritty Ditty. The other three characters can be Warriors and/or Paladins. Equip these with Falcon Blades or Uber Falcon Blades. One of your fighters needs to have learned Fource abilities, equip that character with Armamentalist's Album to use Fources on all party members. Equip your healer and Fource caster with Meteorite Bracers or at least Agility Rings.
Remaining Turns: Continue to Falcon Slash with fighters. Healer can either attack to drain MP or heal as needed.
If the boss uses Disruptive Wave, start the above steps over.
He appears as the boss of the gate of mastermind. He then talks to you and makes a odd threat of eating your innards so you will never be brought back to life. The difficulty spikes once he is encountered, and it is wise to train your monsters above level 50.
Recipe: Hargon x Gemon
|Joker 2 Synthesising|
- Main article: Baramos (Dragon Quest)
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