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Champion is an advanced vocational class in VII.


The power of the heavens flows through the Champion. In order to become a Champion, one must master the Dragoon and Paladin.



Stat Changes

Statistics Change
Battles to Master 240
Strength +25 Percent
Agility +10 Percent
Guard +5 Percent
Intelligence Null
Appearance Null
Max HP +10 Percent
Max MP -10 Percent
Mastery Bonus +25 Bonus to Strength


Level Title Learns Battles Needed Target Info MP
1 Cheerful Champion Nothing 0
2 Angel Metal Cut 20 One Enemy Able to pierce the defenses of Metal Monsters. Regular damage to all other monsters. 0
3 Arch Angel Heal Us 40 All Allies Heals ~100 HP to all allies 10
4 Throne Rock Throw 80 All Enemies Throws rocks at all enemies, causing ~110 HP damage 0
5 Cherubim Sacrifice 120 Self Kills all enemies at the cost of the caster's life 1
6 Seraphim Gigaslash 150 One Group Does ~400 HP damage to one group of enemies 15
7 Celestial Revive 180 One Ally Revives one fallen ally with full HP 15
8 Demigod Ultrahit 260 One Enemy Does ~600 HP damage to one enemy 20


Many of the titles come from the hierarchy of angels in Christian tradition.

  • Thrones are the givers of God's justice.
  • Cherub (plural Cherubim) are a rank of angels second highest in the hierarchy. They are guardians sent by God to protect.
  • Seraph (plural Seraphim) are the highest rank of angels. They sing praises to God.

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