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Dazzle

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DQIX - Corvus - Second Forme
Dazzle
Japanese マヌーサ
Rōmaji Manuusa
Type Debilitating
MP 2*
4*
5*
Introduced in II

Dazzle (formerly Surround) is a spell in the Dragon Quest game series. As with all other debilitative spells, it maintained a base accuracy of 100% until IX.

Characteristics

It attempts to surround targets with illusory duplicates of the party, making it harder for them to successfully hit when using a physical attack. Unless stated below, the target's accuracy is reduced to 3/8ths. It does not affect spells and some skill abilities.

Appearances

II

Learnt By Princess of Moonbrooke, Lv 2
MP Cost 2MP
Interesting facts The two MP cost is low compared to all later versions of Dragon Quest.
  • Note: in the original version of II, enemy accuracy is only reduced to 75%.

III

Learnt By Priest, Lv 7
MP Cost 4MP
Interesting facts The priest was an interesting choice to give dazzle to instead of the Magi.

IV

Learnt By

Kiryl, Lv 6

Orifiela, Lv 1

MP Cost 4MP
Interesting facts Dragon Quest IV was the first to specify what exactly Dazzle did apart from lowering accuracy.

V

Name Level
Daughter--
Debora--
Pocus poppet--
Bianca5
Dracky5
Grudgerigar5
Hellion5
Nera12

VI

Dazzle is already known by Ashlynn upon joining the party, and learned by Milly at level 6. Other characters can learn this spell by advancing to rank 2 of the Mage vocation.

VII

The Gerion class can use Dazzle at the second rank after 16 battles. The Mage learns it at the sixth tier after 105 battles. Maribel learns it at level 11. It costs 3 MP to cast.

VIII

Angelo learns Dazzle after investing 3 points into his Staff skill tree. It costs him 5 MP to cast and affects one group of enemies.

IX

Dazzle is learned by Armamentalists at level 2. It costs 5 MP to cast, and has a base accuracy of 75%. Once the caster's magical might reaches 50, the spell will gradually become more accurate. Once the stat reaches 500, the spell have a base accuracy of 100%.

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