Dragon Quest Wiki

Divine Intervention

4,502pages on
this wiki
Add New Page
Add New Page Talk0
DQIX - Corvus - Second Forme This article is missing an image.
Please help Dragon Quest Wiki by adding one.
DQIX - Corvus - Second Forme
Spell Info
Divine Intervention
Japanese ディバインスペル
Rōmaji Dibainsuperu
Type Debilitating
MP 4*
Introduced in VIII

Divine Intervention is a spell in the Dragon Quest game series. It attempts to reduce enemies' resistance to harmful magic.



Angelo learns this spell after investing 27 points into his "Charisma" skill. The spell has a 50% chance to succeed, and non-boss enemies have no inherent resistance to it.


Divine Intervention is learned by Sages at level 13. It costs 4 MP to cast, and as the spell equivalent of Spooky Aura it uses the same resistance check when success probability is calculated. If the caster's magical might is lower of equal to 50 the spell has a 50% accuracy, and one the threshold is breached the spell will reach 75% accuracy at 799 magical might.

See also

Spooky Aura

DQIX - Serena This article is a stub.
Please help Dragon Quest Wiki by expanding it.
DQIX - Serena

Also on Fandom

Random Wiki