Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
|Dragon Quest IX|
Dreadmaster is a character in IX.
He is what the ghost of Sir Sternivus Swinedimple becomes after eating a Fygg.
|#267 - Dreadmaster|
|Exp||Gold||Drop||Sage's elixir (100%)|
|Description: Harsh master of old-fashioned teaching techniques who held his extra-curricular sessions in the basement of Swinedimples.
He built his academy in the wintry wasteland to toughen up his pupils. The cheap land prices didn't hurt, either...
|Attack, Psyche Up, Double Trouble|
|The Old School - B3|
The Dreadmaster can use a physical attack, Crackle and Zammle, as well as Double Trouble, which is effectively the same as Falcon Slash. He can also Psyche Up, which can be dangerous when done twice or more in a row, so the party should defend to reduce damage from his next attack.
The Dreadmaster is a fairly easy boss, and simply attacking and healing when necessary is enough to take him down.
|Fire||Ice||Wind||Earth||Light||Dark||Blast||Illusion||Sleep||Death||Drain MP||Confusion||Silent||Petrify||Paralyze||Poison||Attract||Attack ↓||Defense ↓||Agility ↓||Magic Res ↓|
|IX||267|| Harsh master of old-fashioned teaching techniques who held his extra-curricular sessions in the basement of Swinedimples.
He built his academy in the wintry wastelands to toughen up his pupils. The cheap land prices didn't hurt, either...
|Joker 2||Joker 2 Professional||Terry's Wonderland 3D||Iru and Luca’s Marvelous Mysterious Key||Heroes: The World Tree's Woe and the Blight Below||Stars||Super Light||Joker 3|
|This article is a stub.|
Please help Dragon Quest Wiki by expanding it.
|v · e · dDragon Quest IX Bosses|