Estark is a recurring monster in the Dragon Quest series and an antagonist in Dragon Quest IV. He is generally viewed as the Lord of the Underworld and is often one of the most powerful beings in the games he appears in.
Appearance[]
Estark is a large demon armed with two swords and has a body that looks more like an insect's exoskeleton than flesh. He has three eyes and a somewhat crazed, open-mouthed grin and is generally portrayed as being golden brown in color, though his original appearance had a cerulean blue color scheme.
Personality[]
Though folklore within the games usually state Estark as having caused troubles in the past, he is almost always asleep when encountered and must be awakened in order to fight. In some cases Estark has been asleep for so long that he can only remember his name and nothing else, not even if he is a good or evil being.
Biography[]
Games[]
Main Games[]
Dragon Quest IV[]
#208 - Estark ??? Family | |||||
HP | MP | Attack | Defence | Agility | |
900 (NES) 2700 (Remakes) | 255 | 220 | 100 | 55 | |
Exp | Gold | Drop | None | ||
15000 | 0 G | ||||
Note: None | |||||
Abilities | |||||
Normal attack Always attacks twice Eerie Light (Estark has to be asleep) Focus Strength Disruptive Wave Chilly Breath | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Estark's Crypt (Chapter 5) |
He is the current Lord of the Underworld. A thousand years before the story begins, he used the Secret of Evolution to become the ultimate life-form, a being so dangerous for the world that he was sealed into slumber and entombed under Mamon by the Zenith Dragon. Psaro's ultimate goal is to reawaken him, so that him could wipe out humanity, failing to realize that, not only his hatred towards humans is misguided, but also that the return of Estark would spell doom to all life.
Roughly three-quarters of the way through the story, the miners in Mamon accidentally uncover the tomb and awaken him, driving all demons wild with the return of their lord. However, the Hero acts quickly and leads the rest of the Chosen into the catacombs to fight him. Estark is not fully awake yet and is thus much weaker than he would be otherwise - with his only resistances being 30% woosh and an immunity to crack. He has a 70% resistance to sap and snooze, but due to the way the game is programmed Meena's Kasnooze will put him to sleep 70% of the time.
Dragon Quest V[]
Estark is a superboss that can be encountered in Estark's Labyrinth, the post-completion dungeon that players can find in Nadiria. As a superboss, he is extremely powerful, much more than the main antagonist of the game, Grandmaster Nimzo. Estark favors all out offensive attacks, pausing only to use Disruptive Wave. Having Multiheal or Omniheal is necessary to withstand the fierce barrage of attacks. He has no resistance to bang, frizz, or sizz, but has a 20% resistance to crack, 67% for woosh, and complete immunity to zap. Tempting as it is to go all out with offensive magic, it's better to cut into him with Blizzard Blades for extra damage. Furthermore, Estark also has a 33% chance to get hit with snooze, fizzle, and any stun technique. Kasnoozes unique programming will raise this probability, but be warned that Estark will awaken very quickly.
Upon first defeating him, Estark will allow the party to use his personal T'n'T board: "Stark Raving Mad." He is revealed to have a son called Starkers, who will join the party if they manage complete the board. If the player can defeat Estark in 15 turns or less, they will receive the Catas Trophy knick-knack.
# - Estark ??? Family | |||||
HP | MP | Attack | Defence | Agility | |
9000 | 255 | 450 | 260 | 85 | |
Exp | Gold | Drop | Mini medal | ||
5000 | 510 G | ||||
Note: | |||||
Abilities | |||||
Normal attack Acts twice per turn Disruptive Wave C-C-Cold Breath Scorching Flame | |||||
Spells | |||||
Kaboom Kafrizzle | |||||
Haunts at: | |||||
Estark's Labyrinth |
Dragon Quest VIII 3DS[]
Estark makes his appearance in the 3DS remake of DQ8, in a new area called the Memories Lane. This ancient maze allows for players to re-battle bosses from earlier in the game, with much higher difficulty, gaining rewards with each victory. Once they reach the end, the party will find Estark taking his usual nap. Once the battle begins, it becomes apparent that this is the strongest he has ever been.
#331* - Estark Special Family | |||||
HP | MP | Attack | Defence | Agility | |
25600 | ∞ | 999 | 256 | 333 | |
Exp | Gold | Drop | None | ||
55555 | 0 G | ||||
Note: The final challenge that awaits at the very end of a long trip down Memories Lane. He knows that his name is Estark but beyond that, nothing... | |||||
Abilities | |||||
Normal attack Sometimes acts twice Desperate attack Sword Strike Death Blow Hellfire Hurricane Disruptive Wave Scorch | |||||
Spells | |||||
Kafrizzle Kaboom | |||||
Haunts at: | |||||
Memories Lane* |
He possesses a resistance to all offensive spells and skill elements, and complete immunity to all status afflictions save for slumber. Needless to say, Omniheal is going to see a lot of use during the battle.
Upon his first defeat, he gives out the Lord's bracer, with further rewards being 10 of a particular stat boosting seed.
Dragon Quest IX[]
Battles[]
#300 - Estark ??? Family | |||||
HP | MP | Attack | Defence | Agility | |
??? | ??? | ??? | ??? | ??? | |
Exp | Gold | Drop | Multiple | ||
??? | 2490 G | ||||
Description: Not only can he pound opponents with Kafrizzle and Kaboom, but he packs a powerful punch as well. Good luck!
This emperor of the underworld evolved into his horrific form after hibernating for many millennia.
| |||||
Encountered at: | |||||
Grotto |
Estark appears as a Legacy Boss, obtained after completing Quest #152 (or received at special events).
Treasure[]
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Skills[]
|
Battle Strategy
You should have a Priest and/or a Sage in your party. Equip that character with Minstrel's Manual to enable Gritty Ditty. The other three characters can be Warriors and/or Paladins. Equip these with Falcon Blades or Uber Falcon Blades. One of your fighters needs to have learned Fource abilities, equip that character with Armamentalist's Album to use Fources on all party members. Equip your healer and Fource caster with Meteorite Bracers or at least Agility Rings.
1st Turn: Cast Gritty Ditty and Funereal Force on your party while the fighters use Falcon Slash.
2nd Turn: Cast Gritty Ditty a second time and have the 3 fighters using Falcon Slash.
Remaining Turns: Continue to Falcon Slash with fighters. Healer can either attack to drain MP or heal as needed.
If the boss uses Disruptive Wave, start the above steps over.
Monster Series Appearances[]
Dragon Warrior Monsters[]
# - Esterk ??? Family | |||||
HP | Wisdom | Attack | Defence | Agility | |
5/5 | 5/5 | 5/5 | 3/5 | 5/5 | |
Description: Exists beyond the boundries of time and space. | |||||
Spells and Abilities | |||||
RainSlash (Lv. 16) BiAttack (Lv. 20) GigaSlash (Lv. 34) | |||||
How to breed: | |||||
Psaro X Marquis de Léon |
Estark appears as the boss of the Gate of Sleep, the gate of zombies. Although the dungeon theme is that of Dragon Quest IV, the surrounding area and his dialogue are based off of his Dragon Quest V appearance.
Dragon Warrior Monsters 2[]
Dragon Quest Monsters: Joker[]
Estark is present as a rank X member of the Material family and the last member listed in that group. He is also the only rank X monster the player can obtain in the game outside of the Wildcard World Cup, though not until beating the game and the subsequent post-game challenge. Players can find him at rest within the sewers of Domus Isle. Once the key is Obtained, he must be battled in order for him to join the player's party. Amusingly, although awake when spoken to, Estark is asleep at the start of the fight. He can be synthesized using a Psaro and Beetlebully.
Dragon Quest Monsters: Joker 2[]
Estark can be fought in the post game on Cragravation in his cave. He is a very difficult boss that will join your team if defeated in 10 turns or less.
Recipe: Psaro x Marquis De Leon
Dragon Quest Monsters: The Dark Prince[]
Set in an alternate version of the same world as IV, it is revealed that the origins of Estark were more complex than initially thought.
In the distant past, a female Zenithian, Azabel, went rogue; using a stolen Secret of Creation, she created three destructive monsters, Estark Izmah, Estark Venjah, and Estark Dumah, the last of which was the real name of Estark, Lord of the Underworld, in order to purge the world, which she saw as flawed, and recreate it devoid of any perceived "sin". The other Zenithians, led by the Zenith Dragon, waged war against her, but in just a few days, half of the world had already been ravaged by flames. Eventually, Azabel was banished by the Zenith Dragon in an ancient elven realm, while putting her foul creations to sleep underground by separating their souls from their bodies. However, he feared that, should they ever wake up, they would without question make way to her side, thusly freeing them; as such, the incident was recorded in the Zenithian scriptures, as to never be forgotten nor repeated again. In time, Dumah's complete name was forgotten, becoming known simply by his "Estark" title.
Due to Psaro defeating Whitewhorl the Watcher, the Abyssal dragon guardian of the imprisoned souls posted by the Zenith Dragon, Dumah's soul was reawakened by the ritual performed by the Affinity of the Trinity, the apocalyptic cult worshipping the Unholy trinity of destructive beings, with Dumah's body beginning to reawaken inside Mamon Mine. However, just like in the original events of Dragon Quest IV, the body of Estark Dumah was defeated by the Chosen before Psaro, General Chayne, and Gaureen could reach him.
Gallery[]
Trivia[]
- Dragon Quest IV is the only game in the main series where Estark is blue; in any other game, he keeps his familiar orange colours.
- However, the blue colouration appears in games like Super Light, Rivals and Of the Stars.
- His appearance in Dragon Quest V, and Dragon Quest VIII 3DS are the only appearances where he shares a battle theme with another antagonist, (Nimzo in DQV, Psaro in DQ9 and Dhoulmagus/Rhapthorne). Aside from that, his debut appearance and his Dragon Warrior Monsters 2 appearences use the regular boss theme.
- Estark's battle theme in DQ9 is a reference to Dragon Quest IV's final boss, in which Psaro's first form resembles Estark.
- Estark is a powerful demon that can be considered worthy of being a final boss in some respects. In fact, Estark appears as a superboss in nearly all of his non-Dragon Quest IV appearances.
- Despite Starkers claiming to be his son, Estark cannot recall ever siring an heir at the time of DQV.
- Estark is the only boss in Memories Lane to have a pre-battle cutscene and dialogue.
- The King of Calamity's design, from Dragon Quest X, is heavily reminiscent of Estark, despite being two completely separate entities. Other than the obvious callback, this similar appearance is probably related to their similar roles as agents of complete indiscriminate destruction, with long periods of inactivity due to forced slumber. The connection was furthered in The Dark Prince, where Estark, now named Estark Dumah, was made part of a trinity of similar creatures, one of which, Estark Izmah being virtually identical to the ruined version of the King of Calamity.
Other languages[]
Other languages | |
French | Estark |
German | Estark |
Spanish | Estark |
Italian | Estark |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Unknown |
Russian | Unknown |
Chinese | 艾斯塔克 |
Korean | 에스타크 |
Related monsters[]
- Awakened emperor
- Ersatz Estark
- Evil Estark
- Evil Star Estark
- Grand Estark
- King of Calamity
- Metal heavy
- Psaro the Manslayer
- Slaughtomaton
- Starkers
- Estark Izmah
- Estark Venjah
See also[]
This article is a stub. Please help Dragon Quest Wiki by expanding it. |
Dragon Quest IX | Bosses in|||
---|---|---|---|
Storyline | Hexagoon · Wight Knight · Morag · Ragin' Contagion · Master of Nu'un · Lleviathan · Garth Goyle · Tyrantula · Grand Lizzier · Larstastnaras · Dreadmaster · Gadrongo · Greygnarl
| ||
Post-Game Quests | |||
Grotto bosses | |||
Zenus | Equinox · Nemean · Shogum · Trauminator · Elusid · Sir Sanguinus · Atlas · Hammibal · Fowleye · Excalipurr | ||
Legacy bosses | Dragonlord · Malroth · Baramos · Zoma · Psaro the Manslayer · Estark · Nimzo · Murdaw · Mortamor · Nokturnus · Orgodemir · Dhoulmagus · Rhapthorne |