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|Introduced in||Dragon Quest|
Fizzle (formerly StopSpell) is a spell in the Dragon Quest game series. When cast, it seals the magic of a group of enemies and causes them to waste a turn. Prior to Dragon Quest IX, the spell had a base accuracy of 100%.
Learned at level 10. Some enemies will not be affected, such as Scorpions, because they do not have any spells.
Fizzle is learned by The Prince of Cannock at level 8. The spell target is now a single group of enemies.
Fizzle is learned at the fourth tier in the Cleric class after 50 battles and the CurseLamp class after 1 battle. It costs 3 MP to cast.
Frizzle is learned by Angelo after investing six points into his Staff skill. Can be cast when using Staff of Antimagic as a item in battle.
Fizzle is learned by Armamentalists at level 14. It costs 3 MP to cast, and targets a group of enemies. It has a base accuracy of 75%, and will rise once the caster's Magical Might reaches 50. Once the stat hits 500, the spell will have 100% base accuracy,
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