The Golem is a recurring enemy in the Dragon Quest series. Introduced in the first game as a boss, it has since appeared in several other installments of the series, primarily as a normal enemy.
Golems are hulking man-shaped monsters made of clay bricks. This sums up most of their appearance with their face being the only other detail: a mouth-like opening with two eyes glowing from the darkness.
Since the appearance of the first Golem the species has solidified itself as a hefty force of physical might but one that lacks in resistance to spells. One of the most notable vulnerabilities of the Golem is that of sleep-inducing abilities, an Achilles' heel that made the first Golem easy to defeat and has since stuck with the monster as one of its more unfortunate qualities.
|Game Appearance||[[Dragon Quest]]|
|Console||NES, SNES, GBC|
|HP|| 70 (NES)|
|Experience|| 5 (NES)|
|Description||The Golem guards the town of Cantlin/Mercado and must be defeated before that town may be entered. It can be put to sleep with a fairy flute to make the battle easier.|
|Game Appearance||[[Dragon Quest V]]|
|Dropped Item||Strength Seed|
|Description||The first reappearance of the Golem since it was introduced in the original game.|
|Game Appearance||Dragon Quest VII|
|Dropped Item||Wind Shard|
The Golem is a boss fought in the Rexwood Tower.
With Hank on your side, the Golem isn't difficult at all. Although it is tough, a Sap spell cast on it twice renders it soft. Plus, the Golem also hits Hank and you don't have to worry about healing Hank. As long as you keep your HP to 20, the Golem will pose no threat.
|#156 - Golem|
|Game Appearance||[[Dragon Quest VIII]]|
|Dropped Item|| Rennet Powder (Common)|
Titan Belt (Rare)
|Description||While normal Golems do not appear until later on in the story, the player can find a wandering one in the Maella Region that they can recruit for their monster team.|
|#161 - Golem|
|Game Appearance||[[Dragon Quest IX]]|
|Dropped Item|| Flintstone (common, 1/16)|
Mythril ore (rare, 1/128)
|Skills|| Psych Up|
|Description|| Though weak against wind, these stony souls will weather a storm of blows before unleashing a cataclysmic critical attack.|
If you ask them which monster has the most mates, they won't hesitate to suggest their own big-headed, bricky selves.
|Haunts|| Lonely Coast|
|Game Appearance||[[Dragon Quest Monsters]]|
|Spells|| Level 13 - PsycheUp|
Level 15 - ChargeUp
Level 15 - Strong D
|Game Appearance||[[Dragon Quest Monsters 2]]|
|Spells||ChargeUp, Meditate, RockThrow|
|Haunts||Breed a MudDoll with another MudDoll|
Golems are rank A members of the material family, but not the top A monster of that group. A Golem acts as the sentinel of the Xeroph Isle shrine and must be defeated in order to help the Incarnus reach its goal.
A golem is a monster found in Bemousoleum only at morning. It is a C rank monster that can be scouted to your team
Golems are beings from Jewish folklore, often portrayed as servants animated from clay that obediently carry out orders but often to warped or far too literal extents.