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Hallowed Arrow is a technique in the Dragon Quest series.
Angelo learns two variants of Hallowed Arrow: a weaker variant to maintain difficulty balance in the early part of the game, and one that differs in name only.
|Effect||Restores 1/16th of damage dealt as MP|
|Learned||18 skill points in Bows|
|Effect||Restores 1/8th of damage dealt as MP|
|Learned||66 skill points in Bows|
This ability is learned with 88 skill points allocated into Bow skill. It functions identically to Seraph's Arrow of the previous game, with a less priestly name.