A killing machine is a monster who appears in the Dragon Quest series.
Characteristics[]
Killing machines are four-legged robots with suction-cup-like feet, a single red eye, and are primarily blue in colour. In most games they are featured in the killing machine holds a single-edged sword in its right hand and has a crossbow for a left arm with the bolts stored in a quiver worn on its back, the strap going across its upper body, though there are rare occasions where they have a normal left arm instead of a crossbow.
Appearances[]
Main games[]
Dragon Quest II[]
#68 - Killing machine Machine Family | |||||
HP | MP | Attack | Defence | Agility | |
120 (NES) 90 (Remakes) |
0 | 115 | 230 (NES) 150 (Remakes) |
90 (NES) 80 (Remakes) | |
Exp | Gold | Drop | Steel shield | ||
523 (NES) 554 (Remakes) |
120 G | ||||
Note: None | |||||
Abilities | |||||
Normal attack May act twice per turn Desperate attack | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Cave to Rendarak Rendarak Hall of Hargon |
Dragon Quest V[]
#165 - Killing machine Machine Family | |||||
HP | MP | Attack | Defence | Agility | |
179 | 0 | 185 | 185 | 98 | |
Exp | Gold | Drop | Spiked armour | ||
633 | 74 G | ||||
Note: None | |||||
Abilities | |||||
Normal attack Acts twice per turn | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Nadiria Mt. Zugzwang |
Dragon Quest VII 3DS[]
#S28* - Killing machine Machine Family | |||||
HP | MP | Attack | Defence | Agility | |
179 | 50 | 185 | 185 | 98 | |
Exp | Gold | Drop | Spiked armour | ||
950 | 111 G | ||||
Note: None | |||||
Abilities | |||||
Normal attack Acts twice per turn Lets an arrow fly Multislice | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
True Steel (DLC Tablet) | |||||
Monster Meadows quotes: | |||||
3DS:
|
Dragon Quest VIII[]
#168 - Killing machine Machine Family | |||||
HP | MP | Attack | Defence | Agility | |
165 | 0 | 158 | 146 | 90 | |
Exp | Gold | Drop | Iron cuirass (Common) Steel broadsword (Rare) | ||
315 | 58 G | ||||
Note: Invented by the infamous Dr. Dorte, these killing machines don't feel pity, remorse, or fear. Once activated, they will not stop until every living creature within range has been terminated. | |||||
Abilities | |||||
Normal attack Acts twice per turn Fires an arrow Kacrackle Slash Laser Strike Slashes violently (125% damage) | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Blizzard Peaks Dragon Graveyard |
Dragon Quest IX[]
#174 - Killing machine Machine Family | |||||
HP | MP | Attack | Defence | Agility | |
182 | 0 | 155 | 216 | 164 | |
Exp | Gold | Drop | Iron nails (Common) Seed of agility (Rare) | ||
1880 | 168 G | ||||
Description: These super-fast, multi-tasking, military machines always attack twice per turn, and know an astounding amount of abilities.
Fervent fans of their flawlessly efficient forms assert that an adventure without one is a waste of everyone's time. | |||||
Abilities | |||||
Normal attack Acts twice per turn Kacrackle Slash Slashes violently (125% damage) Fires arrow Laser Strike | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Gittish Empire Gittingham Palace Tower of Nod Djust Desert (High ground) Grottoes |
Dragon Quest X[]
Normal[]
#316 - Killing machine Machine Family | |||||
HP | MP | Attack | Defence | Weight | |
1352 | 88 | 240 | 346 | 534 | |
Exp | Gold | Drop | Platinum ore (Common) Moonlight bow recipe (Rare) | ||
516 | 15 G | ||||
Note: None | |||||
Abilities | |||||
Normal attack Acts twice per turn Laser Strike Fires arrow Robochop Kacrackle Slash | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Unknown |
Vicious[]
# - Vicious Killing machine Machine Family | |||||
HP | MP | Attack | Defence | Weight | |
11540 | 999 | 1060 | 780 | 0 | |
Exp | Gold | Drop | Platinum ore (Common) Mysterious steel wire (Rare) | ||
11354 | 15 G | ||||
Note: None | |||||
Abilities | |||||
Normal attack Acts twice per turn Laser Strike Fires arrow Kacrackle Slash Robochop | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
Unknown |
Dragon Quest XI[]
Normal[]
#319 - Killing machine Machine Family | |||||
HP | MP | Attack | Defence | Agility | |
420 | 0 | 177 | 299 | 132 | |
Exp | Gold | Drop | Platinum ore (Common) Spiked armour (Rare) | ||
1144 | 180 G | ||||
Note: Mechanical murderers that never stop moving. Once they have identified a target, they will stop at nothing to see it slain. | |||||
Abilities | |||||
Normal attack Acts twice per turn Deflects enemy attacks Laser Strike Robochop Fires arrow Kacrackle Slash | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
The Snærfelt (Mid game) The Arborian Highlands (3DS only, Mid game) The Battleground (Mid game) Cave to Rendarak (Only in the 3DS and Definitive versions) |
Malicious[]
#558 - Malicious killing machine Machine Family | |||||
HP | MP | Attack | Defence | Agility | |
561 | 0 | 238 | 452 | 191 | |
Exp | Gold | Drop | Platinum ore (Common) Spiked armour (Rare) | ||
3085 | 451 G | ||||
Note: Killing machines who have morphed into a truly malevolent form under the malign influence of infinite evil. | |||||
Abilities | |||||
Normal attack Acts twice per turn Deflects enemy attacks Laser Strike Fires arrow Robochop Kacrackle Slash | |||||
Spells | |||||
None | |||||
Haunts at: | |||||
The Snærfelt (Post game) |
Monsters series[]
Dragon Warrior Monsters[]
Interestingly, the default name of the killing machine is KB. One interpretation of this is 'Killer Bot', a likely reference to its Japanese name and present one.
# - Roboster Material Family | |||||
HP | Wisdom | Attack | Defence | Agility | |
3/5 | 5/5 | 2/5 | 2/5 | 5/5 | |
Description: Last surviving war robot made in an ancient time. | |||||
Spells and Abilities | |||||
SquallHit (Lv. 13) RainSlash (Lv. 16) BiAttack (Lv. 20) | |||||
How to breed: | |||||
Any Material family monster X GulpBeast / Grizzly / Trumpeter / KingLeo / SkulRider SabreMan X SlimeBorg / GreatDrak / Unicorn / Ogre / Grendal / EvilArmor / DeadNoble / Skeletor |
Dragon Warrior Monsters 2[]
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Dragon Quest Monsters: Caravan Heart[]
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Dragon Quest Monsters: Joker[]
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Dragon Quest Monsters: Joker 2/Joker 2 Professional[]
As in the first game in the series, Killing Machines are made through synthesis - however, they have been downgraded to A-Rank. They still require the same fusion process, but given the amount of time needed to fuse a mechan-o'-wyrm, and the abundance of Phantom Swordsmen in the wild, fusing a hunter mech with a phantom swordsman is generally the better choice. They can also be found in the Dark World, from one of the random portals on the floor. Just as with other monsters in the Dark World, they are very difficult to scout, but with proper team preparation can be done.
Killing machines are also necessary to fuse Overkilling machines, and both are needed to fuse Sagittar.
Dragon Quest Monsters: Terry's Wonderland 3D[]
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Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[]
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Dragon Quest Monsters: Joker 3/Joker 3 Professional[]
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Dragon Quest Monsters: Super Light[]
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Mystery Dungeon series[]
Torneko: The Last Hope[]
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Slime series[]
Rocket Slime[]
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Heroes series[]
Dragon Quest Heroes[]
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Dragon Quest Heroes II[]
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Builders series[]
Dragon Quest Builders[]
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Dragon Quest Builders 2[]
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Battle Road series[]
Dragon Quest: Monster Battle Road Victory[]
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Dragon Quest: The Adventure of Dai[]
The Killing Machine appears in the manga and its anime adaptations. According to Brass, it was a weapon devised by Hadlar to kill the hero. Interestingly enough, not much is known about its usage during Hadlar's era, although given it was recognized by the Papnica officers, it can be assumed the weapon had already earned some infamy. Defeated but overall still intact, the machine was repurposed under Temjin's orders to allow human pilots to control it, planning to use it for his own schemes. These events were eventually seen in the prequel story, where it was also revealed that the machine was developed by Gangadia and was eventually taken down by Roka, Maam's father and member of Avan's party.
Fifteen years later, the Killing Machine was finally launched by Temjin as a means for his accomplice, Varon, to kill Dai and Brass in a staged coup in order to allow princess Leona to die from poisoning, thereby securing Temjin's position as Papnica's ruler. However, the Killing Machine was destroyed for good by Dai, while Brass healed Leona from her venom, thereby leaving Temujin defenseless and arrested for treason. The Killing Machine is not seen afterwards.
Builders series[]
Dragon Quest: The Adventure of Dai - Xross Blade[]
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Gallery[]
Other languages[]
Other languages | |
French | Machine à tuer |
German | Killermaschine Killerbot (M) |
Spanish | Máquina de matar |
Italian | Mechacentauro |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Máquina mortífera |
Russian | Unknown |
Chinese | 殺戮機器 |
Korean | 킬러 머신 |
Related monsters[]
- A3G15
- Awakened sand armor
- Bio Killer
- Chopping machine
- Cloud killing machine
- Copper killing machine
- Dune stalker
- Golden killing machine
- Heartless hunter
- Hunter mech
- Killer pitching machine
- Killing machine lite
- Killing vendor machine
- Last killer machine
- Mechidroid
- Mindini hunter
- Onyxterminator
- Pilgrim machine
- Recording machine
- Sand armor
- Silver killing machine
- Type G0
See also[]
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