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Killing machine

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Monster Info
Killing machine
DQVIII - Killing machine
Japanese name キラーマシン
Rōmaji Kiramashin
Family Machine
Introduced in II

Killing machine (formerly Roboster) is a monster who appears in the Dragon Quest game series.


Killing machines are four-legged robots with suction-cup-like feet, a single red eye, and are primarily blue in color. In most games they are featured in the killing machine holds a single-edged sword in its right hand and has a crossbow for a left arm with the bolts stored in a quiver worn on its back, the strap going across its upper body, though there are rare occasions where they have a normal left arm instead of a crossbow.





Appears in the 3DS version.



#087 - Killing machine
Game Appearance Dragon Quest IX
Console DS
HP 182
MP 0
Attack 155
Defense 216
Agility 164
Experience 1880
Gold 168
Dropped Item Iron nails (common, 1/16)
Seed of agility (rare, 1/256)
Skills Kacrackle Slash, use of two weapons (Sword and Bow), laser, violent slashing attack
Spells none
Family Machine
Description These super-fast, multi-tasking, military machines always attack twice per turn, and know an astounding amount of abilities.

Fervent fans of their flawlessly efficient forms assert that an adventure without one is a waste of everyone's time.
Haunts Gittish Empire
Gittingham Palace
Tower of Nod
Djurt Desert (high ground)



Interestingly, the default name of the killing machine is KB. One interpretation of this is 'Killer Bot', a likely reference to its Japanese name and present one.

Monsters 2

Caravan Heart


Joker 2

As in the first game in the series, Killing Machines are made through synthesis - however, they have been downgraded to A-Rank. They still require the same fusion process, but given the amount of time needed to fuse a mechan-o'-wyrm, and the abundance of Phantom Swordsmen in the wild, fusing a hunter mech with a phantom swordsman is generally the better choice. They can also be found in the Dark World, from one of the random portals on the floor. Just as with other monsters in the Dark World, they are very difficult to scout, but with proper team preparation can be done.

Killing machines are also necessary to fuse Overkilling machines, and both are needed to fuse Sagittar.

Rocket Slime

The World Tree's Woe and the Blight Below

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