|Dragon Quest V|
Korol is a large green crocodile wearing a very royal garb, due to being the high priest of the Order of Zugswang. They have small, red pupils and keeps their eyes half-closed. They carry a golden staff with a small, golden dragon curled at the tip.
Not much is known about Korol's personality, as they only speak briefly to the party. From what we can tell, however, Korol is very loyal to Nimzo. They express surprise when pointing out how the team had bested their right-hand, Queen Ferz, but not sadness or any desire for revenge despite Ferz's admiration and loyalty to the King. Therefore, it is reasonable to assume that they do not have any attachment to their followers. They also have an inflated sense of self-worth, being absolutely shocked when Nimzo did not grant their last request and when Bishop Ladja revealed that they were only a figurehead priest.
In the DS localization of V, they will occasionally hiss like a snake, dragging out the 's' in words like 'disssmay'. This makes little sense considering they're a crocodile. They also frequently say -Snap!- in their dialogue.
King Korol is a major antagonist in Dragon Quest V. They are the leader of a cult that uses slaves to build a giant palace called the “Crocodilopolis” (or the “White King’s Paradise” in early translations) in their honor. King Korol is not seen for most of the game but is mentioned often by their slaves and slave masters as “Our Dear Leader,” or "High Priest" and by Queen Ferz as the "God-King". Korol's slave drivers promise that once their palace is finished the slaves will be released, some of the slaves being delusional enough to believe this is true. The protagonist of the game himself is captured as a child and forced to slave away building King Korol’s palace for ten years.
King Korol appears very late in the game, only being referenced by other characters before your confrontation with them in Crocodilopolis. This sets them apart from such villains and Kon, Slon, and Ladja, who are much more active during your journey. This is most likely due to their status as the high-priest of the Order, as they simply get others to do their bidding. When they are finally confronted, they fight the party alone. Despite their efforts, they eventually admit defeat and pray to Nimzo, begging him to grant them the strength they need to open a portal to Nadiria. Nimzo, however, does not respond. Instead, Bishop Ladja appears behind the King and mercilessly reveals that they have only ever been a figurehead priest. He then kills King Korol with Kafrizzle, similar to how he killed the hero's father, Pankraz.
King Korol is a single space A rank monster from the demon family.
It is suggested that you do use Rashaverak in fact, as in the Professional version Rashaverak are actually required to make Great Dragons.)
King Korol is still a single space A rank monster, however now they are from the dragon family.
Although Korol is referred to by their followers with the title 'God-King', a poet in Knot Welcome Inne refers to them as 'actually being a gal'. It should also be worth noting that the title 'God-King' only came from the remake, originally they were called the 'High Priest'. The original translation of the line is: "Just between you and me, the High Priest of the Order of Light is actually a woman." Due to this, their gender is actually unknown.
King Korol’s name is an allusion to King K. Rool, the villain of the original Donkey Kong Country trilogy, probably inspired because they are both crocodile kings.
When you read their Catechism it makes you feel as if your mind is darkening. It is unclear what the Catechism actually does in-game though.
|v · e · dDragon Quest V|
Roundbeck • Lofty Peak • Faerie Palace • Faerie Lea • Gotha • Battenburg • Fortuna • Lodestar Harbour • Hay • Coburg • Mostroferrato • Whealbrook • Helmunaptra • Zenithia • Nadiria • Littlehaven • Heaven's Above Abbey • Zoomingale • Stockenbarrel • Pontoon and Ventuno • Knick-knackatory • King Dominico's Dominion • Knot Welcome Inne • Precaria
Mt. Zugzwang • Crocodilopolis • Estark's Labyrinth • Mount Batten • Gotha Pass • Riteof Passage • Knightmare Towers • Estuary Sanctuary • Dwarf's Den • Winter Palace • Ancient Ruins • Uptaten Towers • Scary Lair • Stairway to Zenithia • Diggery-Pokery • Neverglade • Mantleplace • Talon Tower • Abovitall Tower • Whealbrook Adit • Mount Magmageddon • Cataract Caves