Acquisitiveness' skills are learned via the Thief class.
Sometimes steals an item from the target. Success rate depends on Deftness and enemy's drop rates.
Digs a dark pit that enemies and party members can get stuck in. Only works on the field.
Nose For Treasure
Detects remaining red treasure chests on current floor. However, this does not detect any blue treasure chests, making it's usefulness extremely limited.
Eye For Trouble
Adds extra information into the Battle Records for the monster's bestiary entry. This will fail if the target flees the battle.
Treasure Eye Land
Locates and highlight any red treasure chests in the current area. This does not work on any blue treasure chests. In grottoes, this will mark the stairs to the next floor.
Costs 2 MP to use.
Fully maximizing the Acquisitiveness skill tree will grant the following permanent bonuses for the character:
- Deftness +60
- Agility +60
- HP +20