An attack that may prevent the opponent from acting on their next turn. Costs 2 MP to use.
An attack that can steal money. Costs 2 MP to use.
Attacks last in the turn for increased damage. Costs 3 MP to use.
An attack that deals heavy damage to material enemies.
Hits every opponent with earth damage. Costs 12 MP to use.
Enables the character to use hammers with any vocation.
An enormous explosion that engulfs all enemies. Skill can be used if the book, Hardcore Hammering is in the character's items and a hammer is equipped.