|Dragon Quest II|
|Title(s)||God Of Destruction|
Malroth (known as Sidoh in the Game Boy and GBC games) is the final boss in II and a recurring monster in the Dragon Quest game series series. Also known as 'The Destroyer', he is a god of destruction that hungers for the eradication of all things.
Being a god of destruction, Malroth is clearly powerful and capable of both altering his stats and those of his opponents, at least in the installment he originates from. He is also capable of breathing fire and can launch crippling physical attacks.
Malroth is a large demon covered mostly in blue scales (green in the original NES Dragon Quest II and in Dragon Quest IX) and wearing only a necklace with a skull on it. He has six limbs, four of which appear to be arms, a massive pair of wings and a serpent for a tail. His mouth is always shown as being a wide-opened grin, fangs clearly visible.
In all of his appearances Malroth has almost never spoken, preferring annihilation over conversation.
|# - Malroth|
| 250 (NES)|
1750 (SNES, GBC, iOS)
|Infinite|| 255 (NES)|
235 (SNES, GBC, iOS)
| 255 (NES)|
240 (SNES, GBC, iOS)
|Hall of Hargon|
At the start of the game, Malroth is only referenced to and rarely by his name. All that is first hinted to is his penchant for destruction and the fact that Hargon threatens all of Alefgard by trying to summon him.
The player's party does not come face-to-face with the mighty demon until after Hargon is defeated, after which he surrenders his life to Malroth and dies. When the party tries to move away from Hargon's throne, their path will be blocked by flames and the floor will begin to break apart, heralding Malroth's return and leaving the heroes to contend with him in the final battle of the game.
|#296 - Malroth|
|Description: Brings about destruction by breathing both fire and ice, and disruption with Disruptive Wave. Hard to harm with darkness.
This deity of the damned enjoys nothing more than the sacrificed souls of his most sincere followers. Mmmmm!
You should have a Priest and/or a Sage in your party. Equip that character with Minstrel's Manual to enable Gritty Ditty. The other three characters can be Warriors and/or Paladins. Equip these with Falcon Blades or Uber Falcon Blades. One of your fighters needs to have learned Fource abilities, equip that character with Armamentalist's Album to use Fources on all party members. Equip your healer and Fource caster with Meteorite Bracers or at least Agility Rings.
Remaining Turns: Continue to Falcon Slash with fighters. Healer can either attack to drain MP or heal as needed.
If the boss uses Disruptive Wave, start the above steps over.
Malroth (Sidoh at the time) is one of the many boss characters players can breed to obtain. He also appears as the boss of the Gate of Demolition, though only on the second time through: players must first defeat Hargon and then go through the gate again to confront Malroth, whose presence is noted by Watabou when Hargon is defeated. It is interesting to note that this is the only time Malroth speaks in person, talking with pauses between words and occasionally syllables.
Malroth (Sidoh at the time) is present. Additionally, like several other boss characters, he was given an additional form called Genosidoh, a far more fearsome looking form than that of his original.
Malroth is present as a rank S member of the Demon family and is integral to synthesizing some of the most powerful monsters in the game, being needed to synthesize Zoma and Nimzo. Malroth himself can be synthesized by using a Living Statue and a Demon-at-arms, though other combinations exist.
Recipe: Hargon x Living Statue
Malroth will be appearing in the future musical game along side the other final bosses. His boss theme 'The True Evil' is more then likely what will be played.
Malroth has green scales in all main games he has appeared in (Dragon Quest II plus all its remakes and Dragon Quest IX as well) however, he was blue in the side-games (The Dragon Quest Monsters series among others). Whether this was purposeful or not is unknown.
|This article is a stub.|
Please help Dragon Quest Wiki by expanding it.
|v · e · dDragon Quest II|
Cave to Rendarak • Charlock Castle • Dragon's Horns • Gwaelin's Gate • Hall of Hargon • Lake Cave • Lighthouse • Pillar of Winds • Quagmire Cave • Sea Cave • Tower of the Moon • Wellspring of the Hero
5 Sigils • Celestial skein • Echoing Flute • Eye of Rubiss • False idol • Golden key • Jailor's key • Moonshard • Ra's mirror • Ship • Silver key • Subtle shuttle • Sunken treasure • Teleportal • Floodgate key • Windbreaker • Yggdrasil leaf
|v · e · dDragon Quest IX Bosses|