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Cantlin is a walled city located in the south central region of Alefgard. It exists in Dragon Quest and Dragon Quest III; it does not appear in Dragon Quest II, similar to many other locations in Alefgard. Cantlin is most famous for being guarded by a golem in the original game. More recently, it was featured in Dragon Quest Builders as the starting city.

Synopsis[]

Dragon Quest[]

Surrounded by incredibly powerful and dangerous monsters, the fortress city of Cantlin is typically the last town the hero visits. Although visiting is optional, it is recommended, as Cantlin's shops sell some of the best equipment in the game.

When first approached, the city is guarded by a golem, who will engage the player in battle if they attempt to enter the town. The descendant of Erdrick has no choice but to destroy the guardian, although the task is made easier with the assistance of the faerie flute.

The player can also obtain clues as to the whereabouts of Erdrick's armour and the Mark of Erdrick from the townspeople.

Dragon Quest III[]

In Dragon Quest III, Cantlin contains references to its future appearance in Dragon Quest, such as a man contemplating the construction of a golem to protect the city. None of its shops are presently open, as the town's residents have given up working due to the archfiend.

Dragon Quest XI[]

A reference to Cantlin can be found in Dragon Quest XI. Inside Sniflheim's Royal Library, there is a book which recounts the events of the origin of Cantlin's guardian Golem. Many years ago a powerful wizard was asked by the city's populace to provide a means to defend them from the marauding monsters. While racking his brain in search of an answer, the wizard tripped over a rock. Impressed at how a mere pebble could bring a man of his power to his knees, he decided to construct a guardian for the city made of solid rock.

Shops and services[]

Weapon/Armour shop 1[]

Dragon Warrior (NES)
Item Price Attributes
Bamboo Pole 10 G Attack +2
Club 60 G Attack +4
Copper Sword 180 G Attack +10
Leather Armor 70 G Defence +4
Chain Mail 300 G Defence +10
Large Shield 800 G Defence +10


Dragon Warrior (GBC)
Item Price Attributes
Bamboo 10 G Attack +2
Club 60 G Attack +4
Copper (sword) 180 G Attack +10
Leathr (armour) 70 G Defence +4
Chain 300 G Defence +10
Iron (shield) 800 G Defence +10


Weapon/Armour shop 2[]

Dragon Warrior (NES)
Item Price Attributes
Hand Axe 560 G Attack +15
Broad Sword 1,500 G Attack +20
Full Plate 3,000 G Defence +24
Magic Armor 7,700 G Defence +24, reduces Hurt damage, restores 1 HP every 4 steps.


Dragon Warrior (GBC)
Item Price Attributes
Iron (axe) 560 G Attack +15
Steel (sword) 1,500 G Attack +20
Steel (armour) 3,000 G Defence +24
Magic (armour) 7,700 G Defence +24, reduces Firebal damage, restores 1 HP every 2 steps.


Weapon/Armour shop 3[]

Dragon Warrior (NES)
Item Price Attributes
Flame Sword 9,800 G Attack +28
Silver Shield 14,800 G Defence +20


Dragon Warrior (GBC)
Item Price Attributes
Flame (sword) 9,800 G Attack +28, casts Firebal when used as an item.
Silver (shield) 14,800 G Defence +20


Item shop 1[]

In the NES version, the item shop is referred to as a tools shop.

Dragon Warrior (NES)
Item Price Attributes
Medicinal Herb 24 G Restores a small amount of HP.
Torch 8 G Lights a radius around the Hero.


Dragon Warrior (GBC)
Item Price Attributes
D-Scale 20 G Defence +5
Warp Wing 24 G Warps the Hero back to Tantegel.


Item shop 2[]

Dragon Warrior (NES)
Item Price Attributes
Dragon Scale 20 G Defence +2
Wing of Wyvern 70 G Warps the Hero back to Tantegel.


Dragon Warrior (GBC)
Item Price Attributes
D-Scale 20 G Defence +5
Warp Wing 24 G Warps the Hero back to Tantegel.


Magic Key shop[]

Dragon Warrior (NES)
Item Price Attributes
Magic Key 98 G Unlocks doors.


Dragon Warrior (GBC)
Item Price Attributes
Key 32 G Unlocks doors.


Holy Water shop[]

Dragon Warrior (NES)
Item Price Attributes
Fairy Water 38 G Repels weaker monsters.


Dragon Warrior (GBC)
Item Price Attributes
Repellent 20 G Repels weaker monsters.


Inn[]

Inn
Price
100 G (Dragon Warrior,NES)
50 G (Dragon Warrior,GBC)
? (Dragon Warrior III,NES)


Other appearances[]

Dragon Quest Builders[]

Cantlin is the first area visited by the Builder and is the region less affected by the Dragonlord's influence. The region consists of four different areas: the region where the town is located and three other areas that can be reached by teleportals:

  • Cantlin Plains, the main area
  • Hammerhood Heights
  • The Damdara Desert
  • Rockbomb Ravine

Cantlin serves as the tutorial for the game, easing the player into the concepts of building, crafting, hunger, and the passage of time. Since the hunger meter and passage of time are activated after finishing Pippa's room request, players should explore and stock as much as possible before completing it.

While rebuilding Cantlin, the Builder learns the dark truth of how, after the Dragonlord engulfed Alefgard in darkness, the survivors of Cantlin, who sought refuge in a citadel in Hammerhood Heights, succumbed to selfishness, which caused the Golem to become enraged and destroy the citadel in order to stop humans from hurting each other. While most of the villagers believe the Builder will bring Cantlin to its former glory and defeat the Golem, one of them, Larouche, isn't so certain. However, despite believing the Builder's efforts will cause the Golem to appear once again, Larouche does nothing to stop them. In the end, the Golem is defeated and life returns to Cantlin once more.

The only residents that will fight beside you are:

Nearby enemies[]

Items[]

  • Mason's Workstation
  • Banner of Hope
  • Blue Teleportal

Other languages[]

Other languages
French Cantelin
German Cantlin
Spanish Canteria
Italian Cantlin
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Canteria
Russian Unknown
Chinese Unknown
Korean 멜키드


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