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The Mimic is a recurring monster in the Dragon Quest series. They are typically monstrous treasure chests of a sickly color.


Essentially, Mimics are advanced forms of Canniboxes. Where the lesser form uses desperate attacks, the Mimic will cast sudden-death spells in an effort to outright kill a party member, though it normally only has enough MP to perform the spell once. Usually lying in wait under the guise of a normal treasure chest, some installments of the series have had Mimics as random encounter monsters.


Dragon Quest III

First game to feature both the Man-Eater Chest and Mimic.

Dragon Quest IV

Dragon Quest V

Dragon Quest VI

Dragon Quest VII

#132 - Mimic
Game Appearance Dragon Quest VII
Console PSX
HP 250
MP 15
Attack 135
Defense 100
Agility 90
Experience 210
Gold 130
Dropped Item STRSeed
Mimic Heart (rare)
Skills Two Turns
Odd Dance
Sleep Air
Spells Beat
Family Material
Haunts Treasure Chests
Demon Lord's Lair

The Mimic can be found in various treasure chests around the world and the Demon Lord's Lair. The Mimic has a rare chance of dropping a Mimic Heart, which allows a party member to become a Mimic if it is taken to the Temple of Dharma.

Dragon Quest VIII

Dragon Quest IX

Game Appearance [[Dragon Quest IX]]
Console DS
Experience 4120
Gold 315
Dropped Item Mini medal
Gold rosary
Skills Chilly Breath
Weird Dance
Spells Whack
Family Material
Description Those who weather the storm of these bedeviled boxes' Chilly Breath still have to worry about Whack and critical attacks.
Their appetites are insatiable, and the souls of those they swallow stay in their bottomless, boxy bellies forever.
Haunts Gittingham Palace, Grotto Chests

Note: In Dragon Quest IX, Mimics often (always?) get double turns.

Dragon Quest Monsters

Dragon Quest Monsters 2

Dragon Quest Monsters: Caravan Heart

Dragon Quest Monsters: Joker

Dragon Quest Monsters: Joker 2

Mimics are a Rank B material family monster, and their design is different, being a light blue and with eye patterns (this is to match the higher level chests in Necropolis) They only appear naturally in Necropolis, and chase around the player when he draws too close. If then left alone, it will go to its original spot and resume acting like a chest, but may face the wrong angle.

Related Enemies

See Also


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