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Personality is a character attribute introduced in III remakes, and also used in Monsters, Monsters 2, and Monster Parade.



Main article: List of personalities in Dragon Quest III

In III remakes, a character's personality affects his or her stat gains when leveling up. Some personalities are restricted to one gender.

Some items temporarily override a character's personality while equipped. Books permanently change a character's personality when used.


In Monsters, a monster's personality affects the chance it will obey plans in combat, special actions it might take in combat, and dialogue at the arena. Having a monster follow a charge, mixed, or cautious plan in combat, or run from combat, influences the monster's personality.

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