The ProtoMech is a monster class in the game Dragon Quest VII


The ProtoMech is an android like creature, similar to the ClockMechs in Falrod. The ProtoMech class offers a increase to strength and guard and slight to sharp drops in all other categories.


In order to become a ProtoMech, a character must first master both the BoltRat and Golem classes. A ProtoMech may also be obtained in battle by fighting ProtoMechs in the Demon Lord's Lair in the past.

Required for

EvilMech (Class)

Dragon Quest VII

Stat Changes

Statistics Change
Battles to Master 170
Strength +10 Percent
Agility -5 Percent
Guard +10 Percent
Intelligence -10 Percent
Appearance -10 Percent
Max HP Null
Max MP -10 Percent
Mastery Bonus +10 Bonus to Guard


Level Title Learns Battles Needed Target Info MP
1 Junk Heap Nothing 0
2 Scrap Iron Magic Wall 15 All Allies Reduces the damage of magic attacks for all allies 3
3 Spare Part Nothing 36
4 Prototype Metal Cut 72 One Enemies Able to pierce the defenses of Metal Monsters. Regular damage to all other enemies 0
5 Automation Nothing 100
6 Upgrade Quad Hits 137 All Enemies Four attacks to random enemies at 50 percent power 0
7 Mecha Nothing 158
8 Mechinoid Evil Slash 170 One Enemy If it connects, instant critical hit. Has 50 percent accuracy 0

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