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DQIX - Serena

The Ranger is a vocation in the Dragon Quest series.

The Ranger differs from game to game. In Dragon Quest VI, the Ranger has good Speed and Wisdom. In each incarnation, the Ranger learns an assortment of battle skills.

Appearances[]

Main games[]

Dragon Quest VI[]

A character requires skills from the Merchant, Thief and Monster Master sets to become a Ranger.

Stat Changes[]
Statistics Change
Battles to Master 199
Strength -10%
Agility +20%
Defence -20%
Wisdom +10%
Max HP -10%
Max MP -30%


Abilities[]
Level Title Learns Battles Needed Target Info MP
1 White Ranger Holy Protection Party Repels weaker enemies 4
2 Gold Ranger Toxic Breath All enemies Poisons and damages all enemies
3 Red Ranger Safe Passage Party Protects against damaging floors 2
4 Green Ranger Quake ??? Attacks multiple enemies
5 Black Ranger Dazzle Enemy group Dazzles enemies
6 Power Ranger Defenses Party Parry
7 Mega Ranger Flameorb One enemy Damages target
8 King Ranger Air Wall Self Reflects breath attacks


Dragon Quest VII[]

For the 3DS version, see Armamentalist.

The Ranger is an intermediate character class in the PSX version of Dragon Warrior VII.

Dragon Quest IX[]

DQIX - Ranger

The Hero must finish the quest Ranger Changer to unlock this vocation. by talking to a person at the base of the Heights of Lonelieness, the player can accept a quest which involves poisoning Hocus Chimeras and then letting them die by poison, nothing else. After doing this 3 times, the ranger vocation is unlocked.

The Ranger vocation is late in the game after completing Quest 112. Rangers have the unique skillset "Ruggedness", and can also use skill points to learn Axe, Bow, Boomerang, and Fisticuffs skills. Their Coup de Grâce is "Brownie Boost", which increases attack, defense, and applies Insulate.

Ruggedness[]
Required points Name Effects
4 Soothe Sayer Calms an enraged enemy
10 Natural Deftness +10 Permanently adds 10 to deftness
16 Mercy Gives a weakened enemy a chance to escape
22 Natural Agility +20 Permanently adds 20 to agility
32 Vanish Hides party on field; reduces user's chance of being attacked
42 Natural Resilience +20 Permanently adds 20 to resilience
55 Mist Me Summons fog that thwarts enemy attacks
68 Natural Deftness +30 Permanently adds 30 to deftness
82 Wolf Whistle Summons two wolves to attack enemies
100 Natural Deftness +60 Permanently adds 60 to deftness


Spells[]
Name Level MP Description
Safe Passage 3 2 Travel with impunity across harmful terrain.
Squelch 4 2 Cures a single ally of the effects of poison.
Evac 7 3 Exit instantly from dungeons, caves, and towers.
Heal 10 2 Restores at least 30 HP to a single ally.
Insulate 12 4 Protects a party member from breath-based attacks.
Tingle 16 2 Cures all party members of the effects of paralysis.
Cock-a-doodle-doo 18 2 Awakens any sleeping party members.
Midheal 22 4 Restores at least 75 HP to a single ally.
Zing 24 8 Resurrects a fallen ally, but sometimes fails.
Insulatle 26 8 Protects the whole party from breath-based attacks.
Moreheal 34 8 Restores at least 165 HP to a single ally.


Dragon Quest X[]

The Ranger is one of the six advanced vocations available in version 1.0 of Dragon Quest X. They have access to Bows, Claws, Boomerangs, Axes, and Shields, each one with their own individual skill trees, with their exclusive skill tree being once again Ruggedness (サバイバル Survival). Their coup de grâce is likewise Brownie Boost (妖精のポルカ, Yōsei no poruka) once again. Their main objective is to protect the party from breath-based attacks, and also help with a variety of supporting spells to heal or revive members from your party and deal damage with unique wolf-summoning skills.

Other games[]

Dragon Quest of the Stars[]

A Standard Vocation which needs to be of at least level 50 to access the Monster Master and Superstar and Astronomer Specialist Vocations.

Preferred weapon types:

Vocation Skill[]

Lv 1 Healing Wind Lv 1
Strength +5 with preferred weapon
Lv 5 Ability CT cut 3% with preferred weapon
Lv 10 Wind Sickles Lv 1
Lv 15 Magic Healing +10
Lv 20 Healing Wind Lv 3
Lv 25 Strength +5 with preferred weapon
Lv 30 Wind Sickles Lv 3
Lv 35 Max HP +5
Lv 40 Healing Wind Lv 4
Lv 45 Strength +5 with preferred weapon
Lv 50 Wind Sickles Lv 5
Lv 55 Ability CT cut 3% with preferred weapon
Lv 60 Healing Wind Lv 5

Vocation Bonus[]

For associated Specialist Vocations

Lv 50 🔰Ranger's Essence
Lv 60 Max HP +10
Lv 70 Blaze Breath Tricks (Low) (Monster Master) / Hustle Dance Tricks (Low) (Superstar) / Snub Tricks (Low) (Astronomer) with preferred weapon
Lv 80 Resilience +5 (Pirate) / Magic Healing +10 (Superstar) / Magic Attack +10 (Astronomer) with preferred weapon
Lv 90 Blaze Breath Tricks (Monster Master) / Hustle Dance Tricks (Superstar) / Snub Tricks (Astroomer) with preferred weapon
Lv 99 Luck +5

Dragon Quest Walk[]

Trivia[]

  • The eighth tier name in VII comes from the literary character Faust, who sells his soul for magic and power.

Other languages[]

Other languages
French Ranger
German Waldläufer
Spanish Guardabosques
Italian Unknown
Dutch Unknown
Norwegian Unknown
Greek Unknown
Portuguese Unknown
Russian Unknown
Chinese Unknown
Korean Unknown







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