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Dragon Quest Builders has gameplay focused on building and construction. The aim is to rebuild the central town in each chapter with both the quality and quantity of the buildings and decorations contributing to an overall Base Level. The higher a town's Base Level the more citizens it will attract and better quality items will become available.

Below a list of rooms and how to build them:

Inns[]

Room Name Requirements Effects
Basic Bedroom
  • 2 Straw Mattress
  • 1 Light Source
Increase Residents maximum HP by 10%
Grotty Guest House
  • 4 Straw Mattress
  • 1 Inn Sign
  • 1 Light Source
Increase Residents maximum HP by 15%
Inexpensive Inn
  • 6 Straw Mattress
  • 1 Inn Sign
  • 1 Light Source
Increase Residents maximum HP by 20%
Fancy Bedroom
  • 2 Fancy Bed
  • 1 Light Source
Increase Residents maximum HP by 15%
Grand Guesthouse
  • 4 Fancy Bed
  • 1 Inn Sign
  • 1 Light Source
Increase Residents maximum HP by 20%
Expensive Inn
  • 6 Fancy Bed
  • 1 Inn Sign
  • 1 Light Source
Increase Residents maximum HP by 25%
Butch Bedroom
  • 2 Beds
  • 1 Portrait of a Lady
  • 1 Light Source
Increase Residents maximum HP by 20%
Rugged Guesthouse
  • 4 beds
  • 1 Inn Sign
  • 1 Portrait of a lady
  • 1 Light Source
Increase Residents maximum HP by 25%
Muscle Inn
  • 6 beds
  • 1 Inn Sign
  • 1 Portrait of a Lady
  • 1 Light Source
Increase Residents maximum HP by 30%
Holy Hostel
  • 1 Goddess Statue
  • 1 Brick BBQ
  • 1 chest
  • 1 dining table
  • 2 comfy stool
  • 6 fancy beds
  • 1 fancy light source
Residents will cook food and put it in the chest. Prevents your hunger meter from falling inside your base
Sickroom
  • 2 beds
  • 1 table
  • 1 pot plant
  • 1 washtub
  • 1 light source
Can be used to treat patients
Infirmary
  • 4 beds
  • 1 table
  • 1 pot plant
  • 1 washtub
  • 1 light source
Can be used to treat patients

Private Rooms[]

Room Name Requirements Effects
Private Bedroom
  • 1 Resident Sign
  • 1 pot
  • 1 bed
  • 1 light source
Can be assigned as a private room
Master Bedroom
  • 1 resident sign
  • 1 pot
  • 1 fancy bed
  • 1 chair
  • 1 fancy light source
Can be assigned as a private room
En-Suite Bedroom
  • 1 resident sign
  • 1 fancy bed
  • 1 chair
  • 1 bathtub
  • 1 flower
  • 1 fancy light source
Can be assigned as a private room
Princess Bedroom
  • 1 lady sign
  • 1 princess sized bed
  • 1 chic chair
  • 1 flower
  • 1 candelabrum
Can be assigned as a private room
Shared Room
  • 2 resident sign
  • 1 pot
  • 2 bed
  • 1 light source
Can be assigned as a private room
Superior Shared Room
  • 2 resident sign
  • 1 pot
  • 2 fancy bed
  • 2 chair
  • 1 fancy light source
Can be assigned as a private room
En-suite Shared room
  • 2 resident sign
  • 1 pot
  • 2 fancy beds
  • 1 bathtub
  • 1 flower
  • 2 chair
Can be assigned as a private room
Bodybuilder's Boudoir
  • 1 resident sign
  • 1 pot
  • 1 bed
  • 1 portrait of a Lady
  • 1 dumb-bells
  • 1 light source
Can be assigned as a private room
Stongmen's shared room
  • 2 resident sign
  • 1 pot
  • 2 beds
  • 1 portrait of a lady
  • 2 dumb-bells
  • 1 light source
Can be assigned as a private room

Baths/Changing Rooms[]

Room Name Requirements Effects
Fountain Foyer
  • 1 bench
  • 10 blocks of water
  • 1 fountain
  • 1 light source
HP regen +1
Bath room
  • 1 bench
  • 3 bathtubs
  • 3 washtubs
  • 1 light source
HP regen +1
Watering Hole
  • 10 Blocks of water
  • 1 chest
  • 1 washtub
  • 2 pots
  • 1 comfy stool
  • 1 light source
Residents will build water related items and put them in a chest
Purification Pool
  • 10 blocks of water
  • 1 filter fountain
  • 1 chest
  • 1 washtub
  • 1 comfy stool
  • 1 light source
Residents will build water related items and put them in a chest
Public Baths
  • 12 hot water blocks
  • 1 light source
no effect
Kol Public Baths
  • 12 hot water blocks
  • 3 towel rails
  • 2 washtubs
  • 1 light source
Residents will change into new clothes
Body Builders Bath
  • 12 Blocks of hot water
  • 3 towel rail
  • 2 washtubs
  • 2 ornamental swords
  • 1 armourers sign
  • 1 light source
Residents get new clothes & use more powerful weapons
Hela Hot Baths
  • 12 blocks of hot water
  • 3 towel rail
  • 2 washtubs
  • 2 ornamental swords
  • 1 helas hammer sign
  • 1 light source
Residents will wield magical weapons
Dressing Room
  • 1 Armoire
  • 2 chair
  • 1 light source
Residents get new clothes
Armoury
  • 1 armoire
  • 2 chair
  • 1 ornamental sword
  • 1 ornamental armor
  • 1 light source
Residents get new clothes & use more powerful weapons

Gardens[]

Room Name Requirements Effects
Grassy Garden
  • 1 bench
  • 5 plants
  • 1 light source
no effect
Rockery
  • 1 bench
  • 10 Rocks
  • 5 Plants
  • 1 light source
HP regen +1
Arboretum
  • 1 bench
  • 5 trees
  • 5 plants
  • 5 ivy
  • 1 light source
Increases automatic HP recovery by 1 point. Makes healing items 15% more effective
Cactus Garden
  • 1 bench
  • 10 cactus
  • 5 sandwort
  • 1 dead tree
  • 1 light source
HP regen +2
Flower Garden
  • 1 bench
  • 5 flowers
  • 1 light source
no effect
Botanical Garden
  • 1 bench
  • 10 flowers
  • 5 plants
  • 1 light source
HP regen +1
Tropical Garden
  • 1 bench
  • 1 pongsettia
  • 1 bigonia
  • 5 cotton plants
  • 5 tingleweed
  • 1 light source
HP regen +2
Cantlin Garden
  • 1 bench
  • 10 flowers
  • 5 plants
  • 8 blocks of water
  • 1 plumberry tree
  • 1 brazier
HP regen +2
Indoor Allotment
  • 10 crops
  • 1 chest
  • 1 light source
residents harvest crops
Marsh-room
  • 3 marshrooms
  • 3 frogstool
  • 1 chest
  • 1 light source
Residents will farm mushrooms

Kitchens[]

Room Name Requirements Effects
Crude Kitchen
  • 1 cookfire
  • 1 chest
Residents will cook food and put it in the chest.
Cookfire Cafe
  • 1 cookfire
  • 1 chest
  • 2 table
  • 4 chair
  • 1 decorative food
Residents will cook food and put it in the chest. Prevents your hunger meter from falling inside your base
BBQ kitchen
  • 1 brick bbq
  • 1 chest
Residents will cook food and put it in the chest.
BBQ bistro
  • 1 brick bbq
  • 1 chest
  • 2 table
  • 4 chair
  • decorative food
Residents will cook food and put it in the chest. Prevents your hunger meter from falling inside your base
Comprehensive Kitchen
  • 1 brick bbq
  • 1 chest
  • 1 stove
  • 1 round table
  • 4 chair
  • 1 decorative food
Residents will cook food and put it in the chest. Prevents your hunger meter from falling inside your base
Flowery Foodery
  • 1 brick bbq
  • 1 chest
  • 1 pot plant
  • 1 extragavant table
  • 4 chairs
  • 1 decorative food
Residents will cook food and put it in the chest. Prevents your hunger meter from falling inside your base
Bodybuilders Bar
  • 1 brick bbq
  • 1 chest
  • 1 beer barrel
  • 1 bar counter
  • 4 chair
  • 1 decorative food
Residents will cook food and put it in the chest. Prevents your hunger meter from falling inside your base
Cafeteria
  • 1 cookfire
  • 1 small table
  • 1 chest
  • 2 comfy stools
Residents will cook food and put it in the chest.

Workshops[]

Room Name Requirements Effects
Sewing room
  • 1 sewing station
  • 2 comfy stool
  • 1 light source
Gives Residents new clothes
Stonemason Workshop
  • 1 mason workstation
  • 1 chest
  • 1 light source
Residents will build furniture and supply materials
Stonemason Smithy
  • 1 mason workstation
  • 1 smithing station
  • 1 chest
  • 1 light source
Residents will build furniture and supply materials
Stonemason Studio
  • 1 mason workstation
  • 1 chest
  • 1 leather sack
  • 1 shop sign
  • 1 fancy light source
Residents will build furniture. Makes equipment slightly more durable
Blacksmith Studio
  • 1 mason workstation
  • 1 smithing station
  • 1 chest
  • 1 leather sack
  • 1 shop sign
  • 1 fancy light source
Residents will build furniture. Makes equipment more durable
Herbalist's Workshop
  • 1 herbalist's cauldron
  • 1 chest
  • 2 pots
  • 1 table
  • 1 light source
Residents make medicine. Healing items 25% more effective.
Alchemist Lab
  • 1 transmutation table
  • 1 chest
  • 2 pots
  • 1 table
  • 1 light source
Residents make medicine. Healing items 50% more effective
Carpenter Workshop
  • 1 carpenter station
  • 1 chest
  • 1 light source
Residents will build furniture and supply materials
Carpenter studio
  • 1 carpenter workstation
  • 1 chest
  • 1 leather sack
  • 1 shop sign
  • 1 fancy light source
Residents will build furniture and supply materials. Makes equipment slightly more durable
Miner's Refinery
  • 1 miners refiner
  • 1 chest
  • 1 light source
Residents will build furniture and put it in the chest
Miners Smithy
  • 1 miners refiner
  • 1 smithing station
  • 1 chest
  • 1 light source
Residents will build furniture and put it in the chest
Miner's Studio
  • 1 miners refiner
  • 1 chest
  • 1 leather sack
  • 1 shop sign
  • 1 fancy light source
Residents will build furniture and put it in the chest. Makes equipment slightly more durable.
Ironmonger's Studio
  • 1 miners refiner
  • 1 smithing station
  • 1 chest
  • 1 leather sack
  • 1 shop sign
  • 1 fancy light source
Residents will build furniture and put it in the chest. Makes equipment more durable.
Welder's Workshop
  • 1 welder workbench
  • 1 chest
  • 4 bookcases
  • 1 book
  • 1 table
  • 1 fancy light source
Residents make novelty items
Diviner's Den
  • 1 diviner's altar
  • 1 chest
  • 2 candelabrum
Residents will build divine items

Utilities[]

Room Name Requirements Effects
Pot Chamber
  • 5 pots
  • 1 chest
  • 1 light source
Residents will provide free Pots
Treasure Room
  • 1 treasure chest (red chest)
  • 1 light source
no effect
Treasure House
  • 3 treasure chests
  • 1 light source
no effect
Treasury *
  • 1 colossal coffer
  • 3 treasure chests
  • 1 chest
  • 2 bold banners
  • 1 light source
Residents will build furniture and items and put them in the chest
Throne Room
  • 2 thrones
  • 2 big bold banners
  • 2 columns
  • 2 candelabrum
HP regen +1. Residents weild strong weapons
Dragonlord's Throne Room
  • 1 Dragonlord's throne
  • 2 draconic columns
  • 1 chest
  • 1 [light source]
Residents will build forbidden furniture and items and put them in the chest
Teleportarium
  • 1 teleporter
  • 1 light source
no effect
Twin Teleportarium *
  • 2 teleporter
  • 1 light source
no effect
Triple Teleportarium *
  • 3 teleporter
  • 1 light source
no effect
Library
  • 1 bench
  • 4 bookcases
  • 2 books
  • 1 table
  • 1 lightsource
HP regen +1
Museum
  • 1 bench
  • 4 display stands
  • 1 light source
HP regen +1
Illumination Station
  • 1 bench
  • 3 torches
  • 3 sconces
  • 3 braziers
Increases the brightness of hand-held torches
Fun and Games Room
  • 1 bench
  • 15 track
  • 2 pistons
  • 1 pressure plate
  • 1 light source
HP regen +1
Chill-Out Room
  • 1 bench
  • 4 plant pots
  • 2 plants
  • 2 flowers
  • 1 fireplace
HP regen +1
Graveyard
  • 1 bench
  • 3 memorials
  • 3 flowers
  • 1 light source
HP regen +1
Torture Chamber
  • 2 chains
  • 2 straw mattresses
  • 1 bones
  • 1 light source
no effect
Freak-Out-Room
  • 1 bench
  • 5 evil items
  • 5 blighted items
  • 1 light source
no effect
Doomed Room
  • 1 light source
  • 1 wrecking ball
no effect

(*) means these are Story Mode only buildings.

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