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Skills in Dragon Quest IX are awarded using a points based system that is tied to character level. As a character gains levels, they may apply a certain number of skill points toward class-specific skills. For full lists of each different skill type, see Lists of skills in Dragon Quest IX.

Earning Skill Points[]

For each character class, a total of 200 skill points can be earned by growing from level 1 to 99. These points are distributed in a bell curve over the span of levels.

Level Skill Points Total
5 3 3
6 3 6
8 3 9
9 3 12
11 3 15
12 3 18
14 4 22
15 4 26
17 4 30
18 4 34
20 4 38
21 4 42
23 5 47
24 5 52
26 5 57
27 5 62
29 5 67
30 5 72
32 6 78
33 6 84
35 6 90
36 6 96
Level Skill Points Total
38 6 102
39 6 108
41 5 113
42 5 118
44 4 122
45 4 126
47 3 129
48 3 132
50 2 134
51 2 136
53 2 138
54 2 140
56 2 142
57 2 144
59 2 146
60 2 148
62 2 150
63 2 152
65 2 154
66 2 156
68 2 158
Level Skill Points Total
69 2 160
71 2 162
72 2 164
74 2 166
75 2 168
77 2 170
78 2 172
80 2 174
81 2 176
83 2 178
84 2 180
86 2 182
87 2 184
89 2 186
90 2 188
92 2 190
93 2 192
95 2 194
96 2 196
98 2 198
99 2 200

Applying Skill Points[]

For each class, only a subset of skills are available to be improved using skill points. This means that strategy must be applied in order to maximize the capabilities of a character as they gain levels and change classes. Skill points must be applied wisely due to the fact that certain skills are only available to a small number of classes.

Classes/Skills Matrix[]

This table does not include skills which are available to only a single class or the Hero skills.

Class Sword Spear Staff Knife Shield Claw Whip Fan Axe Hammer Fisticuffs Wand Bow Boomerang
Minstrel yes yes yes yes
Warrior yes yes yes yes
Martial Artist yes yes yes yes
Priest yes yes yes yes
Mage yes yes yes yes
Thief yes yes yes yes
Gladiator yes yes yes yes
Armamentalist yes yes yes yes
Paladin yes yes yes yes
Ranger yes yes yes yes
Sage yes yes yes yes
Luminary yes yes yes yes

Maximizing Character Skills[]

It is impossible to fully maximize a single character's skills without the use of skill seeds before beating story mode. There are 14 multi-class skills and only 12 classes. This means that a minimum of 2 skill types cannot reach the max of 100 points for any single character. Skill seeds can be used to fill the remaining 200 skill points if desired.

Once the story is completed for the first time, a character at level 99 in a vocation can revocate back to level 1 and regain skill points again without losing the ones used. This allows that character to fill in the remaining 200 missing points.

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