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The slime knight is a monster who appears in the Dragon Quest series. Introduced in Dragon Quest V, it is a dwarfed knight riding a green slime.
Characteristics[]
Slime knights sit astride green slimes, a variety yet to be faced alone. The small knights are armed with swords and shields, their shields bearing a likeness of a slime. When performing a Critical Hit, the knight will pummel foes with their slippery steeds.
The monster duo can be far more formidable than one might initially believe, slime knights being capable of performing strong attacks and even have a limited knowledge of healing magic. They can also be very enduring, boasting decent defenses and surprisingly pervasive elemental resilience. According to the Monster Library entry in Dragon Quest Monsters: Joker, it is actually the slime that is giving the orders for the duo.
Appearances[]
Main games[]
Dragon Quest V[]
#37 - Slime knight Slime Family | |||||
HP | MP | Attack | Defence | Agility | |
40 | 6 | 44 | 45 | 20 | |
Exp | Gold | Drop | Bronze armour | ||
37 | 22 G | ||||
Note: None | |||||
Abilities | |||||
Normal attack Desperate attack | |||||
Spells | |||||
Heal Drain Magic | |||||
Haunts at: | |||||
Coburg area Abovitall Tower Coburg Castle Dungeon |
Dragon Quest VI[]
#23 - Slime knight Slime Family | |||||
HP | MP | Attack | Defence | Agility | |
28 | 6 | 35 | 30 | 12 | |
Exp | Gold | Drop | Copper sword | ||
27 | 16 G | ||||
Note: None | |||||
Abilities | |||||
Normal attack Swings its sword | |||||
Spells | |||||
Heal | |||||
Haunts at: | |||||
Lucid Grotto South Amor area (Upper World) Amor's Northern Cave |
Dragon Quest VII[]
#35 - Slime knight Slime Family | |||||
HP | MP | Attack | Defence | Agility | |
70 | 10 | 38 | 25 | 53 | |
Exp | Gold | Drop | Copper sword | ||
55 | 15 G | ||||
Note: None | |||||
Abilities | |||||
Normal attack Jump Attack | |||||
Spells | |||||
Heal | |||||
Haunts at: | |||||
Alltrades Abbey area (Past) Western Cave Al-Balad area (Past) | |||||
Monster Meadows quotes: | |||||
PSX:
3DS:
|
Dragon Quest VIII[]
#47 - Slime knight Slime Family | |||||
HP | MP | Attack | Defence | Agility | |
52 | 4 | 49 | 45 | 32 | |
Exp | Gold | Drop | Slime earrings (Common) Templar's shield (Rare) | ||
55 | 22 G | ||||
Note: Angry at seeing their slime-friends bullied by swaggering adventurers, these courageous little monsters swore an oath to defend them. | |||||
Abilities | |||||
Normal attack Jumping slash (125% damage) | |||||
Spells | |||||
Heal | |||||
Haunts at: | |||||
Kingdom of Ascantha |
Dragon Quest IX[]
#48 - Slime knight Slime Family | |||||
HP | MP | Attack | Defence | Agility | |
60 | 9 | 62 | 60 | 49 | |
Exp | Gold | Drop | Slimedrop (Common) Iron broadsword (Rare) | ||
127 | 74 G | ||||
Description: An all-out attack is the only way to best these balanced battlers who use Helm Splitter and Heal.
Proud peacekeepers of the slime realm and paragons of chivalry, they protect the powerless and punish oppressors. | |||||
Abilities | |||||
Normal attack Blocks attacks Helm Splitter | |||||
Spells | |||||
Heal | |||||
Haunts at: | |||||
Newid Isle Tower of Trades |
Dragon Quest X[]
Normal[]
# - Slime knight Slime Family | |||||
HP | MP | Attack | Defence | Weight | |
167 | 12 | 73 | 81 | 188 | |
Exp | Gold | Drop | Single phial (Common) Slimedrop (Rare) | ||
72 | 7 G | ||||
Note: None | |||||
Abilities | |||||
Normal attack Helm Splitter Defends Calls for back-up (Healslime) | |||||
Spells | |||||
Heal | |||||
Haunts at: | |||||
Unknown |
Vicious[]
# - Vicious Slime knight Slime Family | |||||
HP | MP | Attack | Defence | Weight | |
3850 | 352 | 510 | 390 | {{{Agility}}} | |
Exp | Gold | Drop | Slimedrop Slime fashionable flower | ||
2180 | 7 G | ||||
Note: | |||||
Abilities | |||||
Normal attack Calls for backup (Cureslime) Blocks enemy attacks Helm Splitter | |||||
Spells | |||||
Moreheal | |||||
Haunts at: | |||||
Unknown |
Dragon Quest XI[]
Normal[]
#118 - Slime knight Slime Family | |||||
HP | MP | Attack | Defence | Agility | |
72 | 9 | 77 | 65 | 62 | |
Exp | Gold | Drop | Slimedrop (Common) Iron broadsword (Rare) | ||
92 | 30 G | ||||
Note: The blood bonds between these steadfast swordsmen and their slimy steeds is so strong that if one is slain, the other instantly drops dead too. | |||||
Abilities | |||||
Normal attack Get Pepped Up Blocks with shield Helm Splitter Calls for back-up (Healslime) Buckler Buckler | |||||
Spells | |||||
Heal | |||||
Haunts at: | |||||
The Costa Valor (Early game) The Eerie Eyrie (Mid game) Insula Orientalis (Early game) Neverglade (Only in the 3DS and Definitive versions) |
Malicious[]
#491 - Malicious Slime knight Slime Family | |||||
HP | MP | Attack | Defence | Agility | |
382 | 184 | 237 | 253 | 210 | |
Exp | Gold | Drop | Slimedrop (Common) Iron broadsword (Rare) | ||
1324 | 285 G | ||||
Note: Slime knights who have morphed into a truly malevolent form under the malign influence of infinite evil. | |||||
Abilities | |||||
Normal attack Gets Pepped Up Blocks enemy attacks with its shield Helm Splitter Buckler Buckler | |||||
Spells | |||||
Moreheal | |||||
Haunts at: | |||||
The Costa Valor (Post game) Insula Orientalis (Post game) |
Monsters series[]
Dragon Warrior Monsters[]
# - SlimeNite Slime Family | |||||
HP | Wisdom | Attack | Defence | Agility | |
2/5 | 4/5 | 2/5 | 2/5 | 3/5 | |
Description: The knight riding on this slime is part of it's body. | |||||
Spells and Abilities | |||||
Heal (Lv. 2) Upper (Lv. 3) BeastCut (Lv. 13) | |||||
How to breed: | |||||
Any Slime family monster X Any Demon family monster |
Dragon Warrior Monsters 2[]
Dragon Quest Monsters: Caravan Heart[]
Dragon Quest Monsters: Joker[]
The slime knight is a Rank D monster of the Slime Family. They can be synthesized with a combination of a phantom fencer and another member of the Slime family.
Dragon Quest Monsters: Joker 2/Joker 2 Professional[]
Dragon Quest Monsters: Terry's Wonderland 3D[]
Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key[]
Dragon Quest Monsters: Joker 3/Joker 3 Professional[]
Dragon Quest Monsters: Super Light[]
Mystery Dungeon series[]
Torneko: The Last Hope[]
Swords series[]
Dragon Quest Swords[]
Slime series[]
Rocket Slime[]
The slime knight is actually a toy available to the player in Mt. Krakatroda, Callmigh Bluff, and the Flying Clawtress and in tank battles if it is used as ammo. The knight, when being carried around, can swing its sword to attack, providing a faster and more consistent method of combat than using Elasto Blasts or simply tossing whatever is being carried around. Its potency is toned down in tank battles where it will eventually fall asleep after a sword swing and can only be struck a few times before fading away, making it important to catch one without having to knock it into the air. The slime knight can also be carried around by other characters and placed on top of objects in tank battles where it will viciously slash at anything that gets close to it, including the player.
Heroes series[]
Dragon Quest Heroes[]
- Caliburgh Meadow (Recruit)
Dragon Quest Heroes II[]
Battle Road series[]
Dragon Quest: Monster Battle Road Victory[]
Skill/Spell | Description |
---|---|
Leaping Cleaver | Damages one enemy while potentially paralyzing it. |
Charge | Damages all enemies by ramming into them upon its slime steed. |
Bang | Damages all enemies with a small explosion. |
Dragon Quest: Scan Battlers[]
Other languages[]
Other languages | |
French | Monte-gluant |
German | Schleimritter Zentaur (M) |
Spanish | Jinete de limo |
Italian | Paladino Slime |
Dutch | Unknown |
Norwegian | Unknown |
Greek | Unknown |
Portuguese | Unknown |
Russian | Unknown |
Chinese | 史萊姆騎士 |
Korean | 슬라임 나이트 |