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Snooze

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Snooze
Japanese ラリホー
Rōmaji Rarihoo
Type Debilitating
MP 2*
3*
Introduced in Dragon Quest

Snooze (formerly Sleep) is a spell in the Dragon Quest game series. It sends afflicted monsters into a magical slumber, and prior to IX it had an accuracy of 100% before enemy resistances were applied.

Appearances

Dragon Quest

Learned at level 7. It is useful for putting enemies to sleep to enable safe fleeing without resistance. It can also be cast outside of battle but with no effect and will still use MP.

It the SNES and Game Boy Color, the Fairy Flute can be used as an alternative to the spell, in contrast to the NES Version which it only affected Golem.

II

It's learned by The Princess of Moonbrooke at level 2. It can target a single group of enemies.

III

Sleep is learned by the Hero at level 16, and both Priests and Sages at level 9.

The Hero can also learn it immediately with the use of a glitch in the NES Version.

The Fairy Flute can be used as an alternative to the spell.

IV

Snooze is only learned by Meena at level 5 in the NES Version, whereas in the PlayStation and Nintendo DS version sees her learning it at level 6. Borya at level 5, but only in both remakes.

The spell is also used by Laurel and Tom Foolery. It targets a single group of enemies.

V

Name Level
Sancho--
Debora--
Bad apple3
Ghost6
Blizzybody8
Chimaera10
Dracky10
Grudgerigar10
Bianca12
Old man of the sea12
Nera14
Daughter20

VI

Snooze is already known by Ashlynn and Goober upon joining the party, and is learned by Milly at level 11. Other characters can learn at the first rank of the Mage vocation.

VII

VIII

Snooze is learned by Jessica at level 13 and can be cast for 3 MP.

IX

Snooze is learned by Armamentalists at level 8 and priests at level 6, costing 3 MP to cast with a 50% base accuracy. The chance of success will begin to rise once the caster's magical might surpasses 50 points, capping at 100% when the value reaches 999.

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