In Chapter 1, Ragnar is called upon to track down Strathbaile's missing children, who have all disappeared under unknown circumstances. In Chapter 5, the town's inhabitants witness Rose's psychic cries for help every night in the form of dreams; the party can experience them as well by staying at the local inn.
In the remakes, an additional dream sequence is viewable in Chapter 6; it is a quick summary of Psaro and Rose's love affair, followed by a vague hint direct the player to proceed to the Azimuth for the aftergame.
After the party meets the Zenith Dragon (Nintendo DS Version) or Estark is defeated (Android, iOS or Mobile phone), the party can free a Slime Mary Curey from prison and point her to the Immigrant Town.