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Tantegel

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Tantagel

Tantegel as seen in "Dragon Quest 1+2" for Super Famicom, with Tantegel Castle in the center, and Tantegel Castletown on the far right.

Tantegel, or Ladatorme/Radatome (ラーダトメ) in the original Japanese version, is a castle and nearby town in central Alefgard. It is featured in the first 3 Dragon Quest games as part of the Erdrick Trilogy. In the original Famicom release of Dragon Quest, the town surrounding the castle is called the same name as the castle, Ladatorme (or Radatome, as it is sometimes romanized). When the game was localized, and released overseas, however, they decided to give the castle and town different names (Tantegel and Brecconary respectively). In all other releases of Dragon Quest, Japanese or English, both town and castle have been called Tantegel.

Synopsis

Dragon Quest

In the original Dragon Quest, Tantegel is a location of central importance for many reasons.

  • It is the starting location for the hero of the game.
  • It is the only location where the player can save the game.
  • It is the only castle in Alefgard that has a reigning king.
  • It is the largest city (castle and town combined) in the game.
  • It contains one of the essential items to complete the game (Stones of Sunlight).

Dragon Quest II

In Dragon Quest II, Tantegel is much less important. The king is hiding out of fear of Hargon and no major items/information are located there.

Dragon Quest III

Tantegel is the location of central importance in the 'dark world' of Alefgard in Dragon Quest III similar to Dragon Quest. It contains the essential Stones of Sunlight item in this game as well.

Weapon/Armor shop

Dragon Quest (NES,GBC)
Item Price Attributes
Bamboo Pole 10g G +2 Attack
Club 60g G +4 Attack
Copper Sword 180g G +10 Attack
Cloth Armor (Clothes) 10g G +2 Defense
Leather Armor 70g G +4 Defense
Leather Shield (Small Shield) 60g G +4 Defense


Dragon Quest II (NES,GBC)
Item Price Attributes
Wizard's Wand 2500 G +8 Attack (NES)
+27 Attack (remix)
Casts Firebal when used in battle
Broad Sword (Steel Sword) 1500 G +30 Attack
Giant Hammer (Hammer) 4000 G +35 Attack (NES)
+40 Attack (remix)
Clothes Hiding (Evade Cloak) 1250 G +20 Defense (NES)
+35 Defense (remix)
Full Plate Armor (Steel Armor) 1000 G +25 Defense
Iron Helmet 3150 G +6 Defense


Item shop

In the NES version, the item shop is referred to as a tools shop.

Dragon Quest (NES)
Item Price Attributes
Medicinal Herb 24g G Heals a small amount of HP
Torch 8g G Lights a radius around the Hero
Dragon's Scale 20g G Provides a small amount of Defense


Dragon Warrior (GBC)
Item Price Attributes
Herb 10g G Heals a small amount of HP
Torch 8g G Lights a radius around the Hero
D-Scale 20g G Provides a small amount of Defense


Dragon Quest II (NES)
Item Price Attributes
Medical Herb 15 G Heals a small amount of HP
Antidote Herb 8 G Cures poison
Fairy Water 40 G Repels monsters
Wing of the Wyvern 80 G Returns you to your last save location
Dragon's Bane 640 G Protects against non-damaging spells


Dragon Quest II (GBC)
Item Price Attributes
Herb 10 G Heals a small amount of HP
Antidote 8 G Cures poison
Repellent 40 G Repels monsters
Warp Wing 25 G Returns you to your last save location
Amulet 640 G Protects against non-damaging spells


Inn

Inn
Price
6g (Dragon Quest,NES)
6g/person (Dragon Quest II,NES)
2g/person (Dragon Quest II,GBC)
 ? (Dragon Quest III,NES)


Location attributes

   Save icon    This is a location where the game can be saved.

Trivia

  • One reason the town may have been given a different name in the NES version, is because the localizers may have thought that it would be odd to call it the same name as its castle, as it is entirely separate from the castle on the world map. However, in Dragon Quest II and III, Tantegel is composed of both combined locations.
  • Tantegel may be a reference to Tintagel, the castle where most of the tales of Arthurian lore take place.

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