Weaver's Peak Real World artwork for the VI DS remake.
Weaver's Peak is a town in VI. As the first town visited in the game, it is where the player begins his adventure as the Hero. The town's claim to fame is its population of skilled weavers, known for producing quality fabrics used in textiles.
After waking from an eerie dream of a fierce battle with the Dread Fiend Murdaw, the Hero stumbles out of bed with the aid of his companion Tania. He has, much to Tania's consternation, overslept on the day of the town's Fortune Festival. Nevertheless, town head Mayor Spindell has an errand for him. Spindell wants to procure a spirit crown for the upcoming ceremonies, and so sends the Hero to Haggleton to meet with a craftsman and purchase a crown. To get the money, the Hero must barter the village goods at Haggleton's bazaar, which he does.
Money in hand, the Hero visits the craftsman's forge, only to learn that the craftsman himself vanished while fetching the necessary materials for the crown. Traveling west from Haggleton, the Hero discovers an enormous hole in the ground, the craftsman dangling from it. Though he is able to pull the craftsman to safety, the Hero falls to the so-called "phantom world". He returns safely to Haggleton and acquires the crown free of charge, payment for saving the craftsman's life.
As dusk falls on Weaver's Peak, the Hero hands over the spirit crown and ceremonies begin. As Tania raises her offering to the Mountain Spirit, she becomes a conduit for the Goddess, who tells the Hero to venture forth toward his destiny.
As it turns out, the earlier dream of the battle with Murdaw was not a dream at all, but an event that resulted in the separation of the Hero's corporeal and spirit forms, each with his memory wiped save for the battle. The earthly Hero is guided to Weaver's Peak and becomes the town's sword-for-hire, taking on the earthly Tania as his companion. The spirit Hero, meanwhile found himself in the Dream World as a jack-of-all-trades. When the two meet for the first time, the earthly Hero reacts with shock toward his spirit self, and before the two can fuse for good, Weaver's Peak comes under attack, and the earthly Hero rushes to its aid. Both Heroes scramble to counter the assault, but without his spirit, the earthly Hero cannot hope to battle the final fiend, and thus agrees to merge with his more seasoned spirit. In the process, part of the true Hero's memory is restored; though it brings Tania to tears, it allows the Hero to carry forward with his quest as the Crown Prince of Somnia.
|Dragon Quest VI (Remake)|
|Cypress stick||10 G||+2 Attack|
|Bamboo spear||50 G||+5 Attack, +1 Style|
|Copper sword||270 G||+13 Attack, +9 style|
|Wayfarer's clothes||70 G||+7 Defence, +6 Style|
|Leather armour||180 G||+11 Defence, +15 Style|
|Leather shield||70 G||+4 Defence, +2 Style|
|Dragon Quest VI (Remake)|
|Medicinal herb||8 G|
|Antidotal herb||10 G|
|Chimaera wing||25 G|
|Leather hat||65 G||+2 Defence, +2 Style|
|Hardwood headwear||120 G||+6 Defence, -15 Style|
|This article is a stub.|
Please help Dragon Quest Wiki by expanding it.
|v · e · dDragon Quest VI|
Alltrades Abbey • Amor • Aridea • Arkbolt • Château de Sass • Clearvale • Despairia • Dullerton • Fashion Forge • Felonia • Gallows Moor • Ghent • Greedmore Valley • Haggleton • Howsworth • Howcastle • Madame Luca's • Medford's Manor • Mortamor's Dreadlair • Mt. Snowhere • Murdaw's Keep • Pescado • Poseidon's Castle • Prison of Sorrow • Port Haven • Scrimsley • Slimopolis • Somnia • Sorceria • Spiegelspire • Swanstone • Turnscote • Underkeep • Weaver's Peak • Wellshire • Cloudsgate Citadel • Castle Graceskull
Amor Cave • Cave to Aridea • Cryptic Catacombs • Destiny's Drop • Everfrost Grotto • Gardsbane Tower • Greedmore Mines • Hallowed Hollow • Isle of Murdaw • Jamirus' Keep • Lotus Lagoon • Lucid Grotto • Moonmirror Tower • Mountain Path • Peak of Reason • Pescado Cove • Pillar of Pegasus • Seabed Shrine • Shipwreck • Somnia Underpass • Somnia Well • Vale of Dread • Wayfarer's Pass