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|Dragon Quest VII|
Zev is a mage who lives with his older sister, Neris. They travel to Dharma Temple. There, they are tricked by Antoria and are stripped of their abilities. They are exiled to Pilgrim’s Perdition. There, she catches the eye of Kasim, much to the ire of Zev.
The party are taken in by Neris after their defeat by Strom. Zev complains that Neris is pushing herself too hard. Kasim enters the residence and hands Neris the WorldDew. Zev gets jealous that Kasim is getting his older sister's attention. He tells Neris to lay down, which she does reluctantly. Zev tells Kasim to stop bothering his sister to which Kasim replies that Neris can do whatever she wants. Kasim leaves.
When the party is defeated by Rashers and Stripes on the fourth floor of the West Cave they return to Pilgrim’s Perdition again and collapse. The party awakens and finds themselves back at Neris and Zev's residence. Zev tells Neris that he wants to speak with her outside. He tells her that he is able to get Neris's medicine for her and that she doesn't need to flirt with Kasim. Neris tells him that she isn't flirting with him. Zev storms off to talk to Kasim. He tells Kasim, who was in a bar, to leave his sister alone. Kasim tells Zev that he cared for Neris. Zev tells the Dharma Guard that they didn't need him. Kasim tells him that if he wanted to leave his sister alone, it would cost him. Zev storms off saying that he wasn't going to give him anything.
A pink warrior goes soul harvesting in a gambit to escape Pilgrim’s Perdition. He encounters Kasim and he fights the Temple Guard while he is protecting Neris. Strom comes and helps Kasim fight the pink warrior. They are able to overcome him. The pink warrior decides to attack Neris so that she will become the fifth soul he needs to get out of Pilgrim’s Perdition. However, Zev intercepts the attack. The attack is shallow so it doesn't take Zev's soul but it was enough to warrant the monsters taking the pink warrior out of Pilgrim’s Perdition. All of the people whose souls where taken, including Zev is taken to the mountain settlement.
Zev returns out of the blue, after the party rescue Fosse in the Dharma prisons. He mutters to himself, wondering where his sister is, knowing for a fact that the woman in front of him isn't Neris. The party, Kasim, Neris, Fingers and Zev, form a squad to enter the bowels of Dharma. When they reach the locked door, Neris asks the party for the key given to them by Fosse. Kasim asks Neris why she would need the key. He announces his suspicions. The fake Neris is impressed that Kasim saw through its ruse. It turns into the Maneater. It convinces Zev to kill Kasim and Fingers. It gives Zev a Soulstealer (formally SoulSword) to do so. It decides to take on the party by itself.
The party defeats the Maneater. However, Kasim and Fingers are still fighting Zev. Kasim is able to disarm Zev and returns Zev's Soulstealer into his soul, freeing him from the monsters' control. Zev is able to recount how the Soulstealer caused him to become more paranoid. He asks where Neris is. Kasim tells him that she is probably still with the monsters. The party opens the door with the key and continues.
The party find Zaji and Neris in a waiting room. Neris has taken up the Soulstealer, wishing to kill the pink warrior who hurt Zaji. However, her illness, coupled with the dementia created by the Soulstealer has made her unstable and erratic. Zaji tells Neris to give him the Soulstealer, saying that she will feel better. However a monster stops Zaji, telling him that it is curious to see how far Neris will go in the tournament. Zaji storms off to talk to the monster running the arena to sign up but because he is by himself, the monsters do not allow him to participate. Zaji is forced to join forces with the party and hopes that he gets paired against Neris. Zaji storms off to talk to the monster running the arena to sign up but because he is by himself, the monsters do not allow him to participate. Zaji is forced to join forces with the party and hopes that he gets paired against Neris.
The party goes up against five other warriors partied with monsters. They defeat five of them until they take on Neris, the current champion. Neris comments that even her brother wants to kill her. Zev tells her that he will save her. The party, with Zev's help, are able to disarm Neris and return her Soulstealer into her body, knocking her unconscious. Zev wishes to attend to her, but with five victories and the defeat of the current champion, the monsters push the party and Zev away, saying that they have earned their freedom. Kasim watches as the party is taken by the monsters. Zev tells Kasim to take care of his sister. As the monsters escort them off the stage, Zev runs back, thanking the party for helping him. The people revolt against the monsters. The riot had been started by Kasim while he was protecting Neris. The rebellion is successful when the party defeats Antoria.
At the weapon shop several days after defeating Antoria, Zev is there buying a sword. He thanks the party for helping save his sister and saving Dharma altogether. He tells the party that he has changed classes and is now a warrior. He goes downstairs to see Neris. He tells her about his plan to help her with her illness, taking on quests so that he can afford the medicine she needs. Neris is adamantly against Zev's plan, saying that he would put himself in danger. Zev tells Neris that they don't have to depend on Kasim anymore. However, Neris tells Zev that she doesn't want Zev or anyone to make sacrifices for her. She doesn't want to feel like a burden. She tells her younger brother that she can take care of herself. Zev walks away, saying that he needs to get a sword as he is now a warrior. Zev is stopped by Kasim as he is leaving Dharma Temple. Kasim asks where Zev is going away and leaving Neris alone like she wanted. Kasim tells him that he would look after his sister now that he is leaving but Zev tells him is none of his concern. Zev leaves Dharma without telling Neris.
As a Temporary Party Member
Zev joins the party during the Dharma Arena fights. He helps out in all six fights. He can cast Bang to hit everyone for 20-30 HP damage, cast Upper to boost the defense of one party member and cast Healmore when a party member is low on health. His physical attacks hits for 15-20 HP damage.
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• Al-Balad • Ballymolloy Coastal • Dark Palace • Deja • Dharma • Emberdale • Estard • Faraday • Gorges • Greenthumb Gardens • Hamelia • Krage • L'Arca • Litorud • Mardra • Mentare • Mezar • Nottagen • Pilchard Bay • Probina • Regenstein • Sky Fane • Temple of Dharma • Vogograd • Zion Cave